Thanks! Yeah, the game is very buggy but I have no reason to fix it)
Artem Flo / aturbidflow / kubikámi
Recent community posts
When I'm playing 3D puzzle, I'm expecting camera movement like in Portal or like in The Talos Principle. But camera in this game sucks on all levels, sorry. Even with "mouse sensivity" option it moving extremely weird.
UPD. Ah, and one more thing. If playing the browser version, Control+Mouse wheel zooms the entire page, not changing the FOV.
I'm not the big lover of such genre (because of controls, which good in 3D, but sucks in 2D), but I think it's a good game with original mechanics (enemies in the puzzle game? Why not. Using dead enemies as Companion Cube? Also why not.). Imho, only thing is to bee polished is graphics. Everything else is pretty good.
Amazing. I've got story, I've got "real" story behind the story. I've got original characters and original controls. Only thing I can want, that let music be a little bit longer. For 30 minutes gameplay it going to be boring, despite the fact it's cute.
10 dollhouses of 10 dollhouses.
Have no idea, where that room is. I have access only to the "rover control room" and "power supply room". Other two doors is always locked and "Will be fixed 14 minutes" or something like this. I really like the atmosphere, the gameplay and the idea. I want to beat the game!
Yeah, there should have been three changes of enemies, but I just didn't have enough time to implement ( Anyway, I'm going to make it a whole-game with a lot of mechanics. ;) Thanks for playing!
Cool idea. Wanted to praise the graphics and music, but they are premade. Meh. Anyway, cool idea. Only one thing - in my opinion the buttons should not collide with player when they are in place.