Oh, wow, thanks for the review. I mean, your post looks like a review in some game magazine :D It's so cool, I am really impressed. Thank you!
Artem Flo / aturbidflow / kubikámi
Recent community posts
Thank you! We really put a lot of effort into this submission and glad to see feedback. Yeah, we had some arguments about button images, but I stood my ground because I had a Nokia 3310 in my childhood and I can roughly imagine how it should work :D
Wondering not to break the rules, I want to check, if it allowed to add some real world effects like this. Or, maybe some overlays.
Of course, disabled by default. Like an addition.
Or, maybe, I should leave it for post-jam version.
It still not working. Steps to reproduce:
1. Run game
2. Click "Play" (with mouse LMB)
3. Press "2" to select weapon
4. RMB to AIM (do not release)
5. LMB to shoot -- nothing happens
Here is a video (i'm clicking all the way) https://1drv.ms/v/s!Ao0qx4Sp-qCcqKRjeCKW-leIzcTMZA?e=dUmfWP
I know this restrictions are not common, but I still want to clarify. Are there any restrictions on publishing the game before the end of the jam? For example, I want to collect early feedback for an alpha version - is this allowed?
When I'm playing 3D puzzle, I'm expecting camera movement like in Portal or like in The Talos Principle. But camera in this game sucks on all levels, sorry. Even with "mouse sensivity" option it moving extremely weird.
UPD. Ah, and one more thing. If playing the browser version, Control+Mouse wheel zooms the entire page, not changing the FOV.
I'm not the big lover of such genre (because of controls, which good in 3D, but sucks in 2D), but I think it's a good game with original mechanics (enemies in the puzzle game? Why not. Using dead enemies as Companion Cube? Also why not.). Imho, only thing is to bee polished is graphics. Everything else is pretty good.
Amazing. I've got story, I've got "real" story behind the story. I've got original characters and original controls. Only thing I can want, that let music be a little bit longer. For 30 minutes gameplay it going to be boring, despite the fact it's cute.
10 dollhouses of 10 dollhouses.