Great job submitting a game and congrats on making the top 10! The sheer amount of content you have packed into the Nokia restrictions within the duration of the jam is nothing short of amazing. The game starts slow but soon I realized I was building a horse empire and I got more consumed trying to keep up with my horses needs. When I first played I let one of my horses health run low for a little too long. Oops.
Farm upgrades are good incentives to continue playing and I have plenty of questions that I would love to get answered through experimenting in game. Like could I buy a horse, train them, and sell them for a higher price? Or wondering what kind of events the Levada opens up and does that net me more money? These question keep me playing to find out!
Between the grooming animations, differences in horse breed sprites when they're out walking, and using the old-school text input method, the attention to detail was very impressive. The artwork is clean and easy to understand. Navigating the menus was pretty intuitive once I got used to it.
I actually found a bug I didn't encounter before. Trying to feed the horse vitamins and yummies you don't own ends up crashing the game. It wasn't a big deal since the autosaves came in clutch! Super convenient feature and its fun to know I could come back and pick up where I left off at any time!
Even writing this has taken me more time than it should've because my horses keep needing my attention lol. Good work and thanks for participating!
This is probably the most sophisticated entry I’ve seen. Here I thought I tried to cram a lot of crap into a numpad, and you’ve got actual text input, damn. Very nice art and menus too. I wish I had this on a little tamagotchi I could carry around. I did manage to not kill any horses during my brief time playing, so that’s nice.
The UI button listings not matching my numpad keys exactly is hard to overcome – I feel like I’d have to tape the matching symbols to my keyboard before I’d stop getting confused. But considering my current answer to this problem in my own game is “don’t list which buttons to press anywhere”, I’d say you did pretty good…
Thank you! We really put a lot of effort into this submission and glad to see feedback. Yeah, we had some arguments about button images, but I stood my ground because I had a Nokia 3310 in my childhood and I can roughly imagine how it should work :D
Comments
Great job submitting a game and congrats on making the top 10! The sheer amount of content you have packed into the Nokia restrictions within the duration of the jam is nothing short of amazing. The game starts slow but soon I realized I was building a horse empire and I got more consumed trying to keep up with my horses needs. When I first played I let one of my horses health run low for a little too long. Oops.
Farm upgrades are good incentives to continue playing and I have plenty of questions that I would love to get answered through experimenting in game. Like could I buy a horse, train them, and sell them for a higher price? Or wondering what kind of events the Levada opens up and does that net me more money? These question keep me playing to find out!
Between the grooming animations, differences in horse breed sprites when they're out walking, and using the old-school text input method, the attention to detail was very impressive. The artwork is clean and easy to understand. Navigating the menus was pretty intuitive once I got used to it.
I actually found a bug I didn't encounter before. Trying to feed the horse vitamins and yummies you don't own ends up crashing the game. It wasn't a big deal since the autosaves came in clutch! Super convenient feature and its fun to know I could come back and pick up where I left off at any time!
Even writing this has taken me more time than it should've because my horses keep needing my attention lol. Good work and thanks for participating!
Oh, wow, thanks for the review. I mean, your post looks like a review in some game magazine :D It's so cool, I am really impressed. Thank you!
Really complex game! I included it in my Nokia 3310 Jam 4 compilation video series, if you’d like to take a look. :)
Thank you!) Just afraid, this is not a game for 1.5-minute review. Anyway, thanks a lot)
This is probably the most sophisticated entry I’ve seen. Here I thought I tried to cram a lot of crap into a numpad, and you’ve got actual text input, damn. Very nice art and menus too. I wish I had this on a little tamagotchi I could carry around. I did manage to not kill any horses during my brief time playing, so that’s nice.
The UI button listings not matching my numpad keys exactly is hard to overcome – I feel like I’d have to tape the matching symbols to my keyboard before I’d stop getting confused. But considering my current answer to this problem in my own game is “don’t list which buttons to press anywhere”, I’d say you did pretty good…
Thank you! We really put a lot of effort into this submission and glad to see feedback. Yeah, we had some arguments about button images, but I stood my ground because I had a Nokia 3310 in my childhood and I can roughly imagine how it should work :D