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A member registered Aug 25, 2014 · View creator page →

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So cool and fun and tricky enough and very slick mechanic, juicy too and looks great, sfx nice. really good hard to complain. Spent a lot of time though putting my finger on the screen counting cells but not sure what you can do about that one haha

This is such a deep and amazing "sim" / board game style / strategy game. Super original. Almost too deep for a Jam as it clearly takes some time to master. Finally just understanding it all and if this weren't a jam I would dig deep (also a big boxing fan too so, started imagining real  fighters and I use to play a boxing board game ages ago anyway). Going to save this one for a future play. Also I like the color choices. cool stuff

Sorry, I think I got this game for free somehow? 

Very nice cohesion of the art and looks like it could be a lot of fun. Right now its too big of a game so comes off more unfinished. Map this big needs more direction so for the jam probably a smaller map and then scale up with some hints / log afterwards. Could be a lot cooler still. I like the camera zoom actually it was more about the kinda jarring movement along there instead. Had fun "exploring" though and unlocking the kinda mystery of the game so in that way ots kinda cool (like old zelda) that you are left to fend for yourself and figure out. The characters were charming enough to keep going for longer than i expexted.  Heard the click sound on the menu and was oh kinda cool and then nothing , in case you didn't notice haha.  See where it goes after jam :)

You have a nice feel for design, the lighting idea was cool and the game did a very good job of teaching you and the tension was there, it was a lot of fun and a lot more time playing than I expected. 

Heck of a first game, keep it up!

That was exciting and surprisingly immersive, thanks to good writing, good music and sound choices. Felt like a failure so kept trying :) Nice to play something so original (at least in this jam) 

That's a good call because it should remain in some form because it's also a part of the immersion that really sets this style of gameplay apart also. Looking forward to future releases.

Very nice twist on the presentation and looks, plays and sounds great but its only awe inspiring the first few times you play when it comes to all the juice and UI stuff so really wanted to bypass and get back to hectic aiming :) Although it did give me a rest period waiting. haha. Doesn't take away from the obvious talent behind this.

Well its got great art and sound duh. Fun enough gameplay but i got no rhythm 

Made me smile the whole way. Atari 2600 artstyle anyway? who needs PS2 when you can make this guy have a personality. The shakes were great and the Hat is gangsta haha. Just need more stuff to find or something else to do. Escape or find the mate at the end or something. Wouldnt take much.  cool game.

The game art, sfx, music were terrific. The hook and loop were good enough but the juice and the characters made it more fun than it would seem at first. The Count idea just works. Really cool entry. Real talented.

It was fun. Only issue was the small room was a pain to enter from a controls point but otw most fun cleaning in awhile. few minutes of fun for all :) I cheated to win though. The track was played only once so not distracting like I feared (not that its bad but too many games with same over and over) The pixel that made it was colorful and clean. See yall next year :)

Very addictive,  what a cool idea and mechanic and looks and feels great to play. Looking forward to playing more ! I may just need to get good but I did feel like I was just guessing and redoing more often than not so trial and error but part of the hook also. Funny too. F Sony

Cool, it's probably just a skill issue with me :) Have you tried experimenting or using different shaders instead? The models especially the characters themselves are good already. Anyway good luck and keep it up! 

that was cool. Love the aesthetic of course but more so the vibe and feel. Not sure if its designed that way but left me feeling pleased but not knowing if I was doing the right or wrong thing and an I supposed to feel almost guilty yet for no clear reason. Like the open endings in movies but even without all of that at worse feels like a great prologue to a Telltale type of game narrative.

Playing again and now I get it :)

I was really getting into it, my favorite art design and presentation so far and was racking up money finally, cool idea. Only thing I am stuck buying four lights but couldn't figure out how to turn them all on? anyway still a terrific game and would play again.

This need a Warning label , creeped me out , didn't know mundane could be dreadful . The countdown made it suspenseful. Like the retro shader usage.  Works well here. The game made me sad and a little hooked  even though  I was thinking it might be boring . Not at all.  At one point though I hit escape and it kicked me out. Not ideal but rather than just frustrated added to my anxiety and was anxious to get back. (I got kicked out at the microwave start)
Very cool.

Such a good game, so polished and the "upgrades" were very fun and mechanically terrific game. No issues here.  Loved the shakes. Would like to see more of this game. Chromatic Conundrum  also looks enticing.  

blast to play, like the controls and bounciness and the boost felt nice, pretty challenging for me even on easy and hard for me to compare in general because I haven't played similar games in ages but what's here i really  like. The game has plenty of personality , the sfx were fun, surprised by the voices :).  The graphics were nice but would like to see what it would look like with less PBR lighting and going for a more stylized flat look without the smoothness to match the more cartoonish fun vibe. A very polished and cool game that would be cool on my steam deck in the post jam version ;)

way better and more polished than expected. had fun, reminded me how bad my vocabulary is no matter if I cheat.  I had to exit and start again to change modes though?  Congrats YO

Post here if you get the happy ending with all of your fleet intact and your time.


Screenshot and your game is my next playthrough with review.


Thanks for playing 

(1 edit)

Post here if you get the happy ending with all of your fleet intact and your time.

Screenshot and your game is my next playthrough with review.

Thanks  for playing 

Thanks Digsdev for the feedback and for playing on your twitch.

Yeah, some valid points. Tried to make it jam and stream quick play friendly as opposed to how I would have done it for a typical release.

Also the default audio and FOV should have been different since most players won't want to or should need to tweak them.

Thanks again. Adding your game for a later playthrough 

that was mad cool. So clever and the art style was so unique , looked like some old school real stickers or something. Felt like I was in a game show. so slick all around. Smiled the whole time. Really nothing to not like.

Cool stuff, what  a  nice use of the clock :). Controls were solid. Pretty game and nice music choice.  Still playing, partially to hear the music but also because I suck and am into it enough to keep trying. Nice

Was getting impatient even though it was interesting as all and just now read about the spacebar duh me. Going to play again with the alternate path. Super intriguing and somehow creepy :) Cool font. the whole game should have used it.  Clean and Cool premise

Thanks for playing and the feedback. Good point about boost. I should have tweaked it to adjust the projectile speed to the boost speed. Yes some 3D audio spatialization is included. The game is probably more about beating the clock countdown and surviving (and getting the Happy Ending)  then shooting so that might clash with the expectation.  

Excellent feel , gameplay and character art. really fun. I kept forgetting  it had skills though. I would like a post jam version , it's fun but maybe the skills would just make for cooler upgrades instead and of course no limit on level.  Definitely a good game.

Thanks very much for playing and your feedback, yeah the crystal is a hard get and not ideal. The ship is narrow so I found myself turning sideways to get it because I was having a hard time too. One of those tuning issues that's hard to get right in a  jam. 

very unique and cool loop. Clever, easy though to get lucky but can build off it plus leads too a bunch of misfires so for a real clean run it works well enough. Kinda addicting :) Pretty juicy too

This is really cool. Its fun and love the art style and color palette. Its got a lot of depth already. I would like to see this polished up with sound of course. I think more than sound was the lack of any visual feedback and juice also.  Still was terrific to play though with solid controls.

haha that was so good. Kinda rogue litey . Great art and catchy music. Charm and fun.  Getting chased was better. No complaints. Could definitely have more chapters maybe with more consequences and a little more of a puzzle like so and not just info gathering. Unless I was just slow with clues :) . Good stuff

Really cool game, struggled some with the controls but the idea was solid, Nice seeing a top down unreal game done well. Great sound and lighting. This is well used assets. Consistent style. Fun to play nice atmosphere. Spooked me a little :)

Add me to the list of the dagger. Honestly got frustrated because I couldn't beat a dumb rat but it turns out I couldn't really anyway as I went further. Really like the atmosphere and the art with ta nice touch of retro made it more unique than many games that go full retro. The main music loop in my head. Fun to play a FPS in this genre. Unique game. I am going to play some more when I have time before I rate. A game I want to go back to so added  to Brackey's collection. 

Laughed out loud. Nice writing! Game was a little too much rage. There is dying and there is unfair :) I am still hurting !  Still clever and a good time

Super cool and complete game already. Some tweaks here or there, I can only imagine what this would be with more time in the oven. ;) Felt like I was playing an animated kids game show. So fun and immersive but definitely not simple like one. Wasn't expecting this to be like a deck builder. 

Liking the character art and you seemed to have a good idea :)  Finish it 

Feedback swap also

https://itch.io/jam/brackeys-14/rate/3850579

Really like this so far. Still having fun with it.  Probably wish the characters moved a little faster (or does it speed up as a difficulty spike?) but still super fun and the characters are so adobobo haha. The mechanic and risk is perfect.