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A jam submission

Impish WinzeView game page

A microidvania with deep exploration and curses!
Submitted by BackAt50Ft (@KyleTheCoder), Deas, gammagoat, Kaishido (@kaishido452) — 46 minutes, 44 seconds before the deadline
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Impish Winze's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.1114.111
Graphics#24.4444.444
Accessibility#73.1483.148
Fun#83.5563.556
Overall#93.4873.487
Theme#223.4633.463
Originality#402.9442.944
Controls#472.7412.741

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.2rc2

Wildcards Used
Faustian Bargain

Game Description
Join me in a pact to play this platformer game, and accept all consequences that follow.

How does your game tie into the theme?
As a powerless imp, you gain curses to take over the underworld, or at least your little part of it, trying to save yourself.

Source(s)
n/a

Discord Username(s)
BackAt50Ft, kaishido, gammagoat, Case

Participation Level (GWJ Only)
14M

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Viewing comments 38 to 19 of 38 · Next page · Last page
Submitted(+2)

Nice art style. This was fun.

Developer

Thanks, that's nice of you!

Submitted(+3)

The music is cute and the art is great! The only issue is with the lack of speed decay when you're in the air- most platforms have you slow down mid-air if you don't put it any movement input. Having your velocity continue without slowing down while you're in the air contributes to the slippery feeling it can have. Still a great entry though!

Developer

Yes, it's a good idea and we implemented it just after the jam ended (sadly :P)! If you want to try again, it's already up.

Submitted(+3)

Great job, the game is very nice and fun to play with great overall art (both audio and graphics), I especially loved the smooth animations!
As some others mentioned, the jump control is a bit annoying sometime if you want to fall straight and there seem to be a bit of inertia when you that got me into the spikes quite often!
Anyway, amazing job and I'm looking forward to play your post-jam version!

Developer

Yeah, understood! And thanks for playing! We really appreciate it!

Submitted(+3)

Dang, this is a super all-around package! Amazing work!

Developer

Thanks! We really appreciate it!

Submitted(+3)

Pretty polished. I like that you implemented coyote time and jump buffering and it works nicely. Often jam platformers without these are a bit frustrating to play :) Also liked seeing instructions / controls integrated into the game. Would be good to be able to rebind the controls, but not a huge deal imo.

Developer(+1)

Oh yeah, I actually figured out a new way (for me) to implement jump buffering that worked really well. I put a raycast below the character pointing down, and just have its length set to an appropriate value and if it's colliding and jump is hit, queue up a jump. It worked perfectly and wasn't difficult to control. Coyote time was a more normal implementation. As for rebinding the controls, I tried, but was struggling within a reasonable amount of time to get that working, so cut the feature as soon as I could tell it was going to impact anything else. It's a great idea though!

Submitted(+1)

Nice! I usually use a timer for jump buffering and im never happy with it - I'll steal your method for next time :) thanks for the explanation!

Developer(+1)

One thing I forgot to mention: have to ensure velocity.y is down (positive), but that isn't tough or weird.

Submitted(+3)

Very cool, just like other comments, the jump controls a bit loose, sounds like you have already fixed it though. Good Job!

Developer

Thanks! Yeah, we didn't want to leave it as it was, but I didn't have time to tighten things up during. Appreciate the feedback!

Submitted(+3)

Excellent platformer with cool abilities! Wow!

Developer

Thanks a lot!

Submitted(+3)

(Josh)

Very well done! I loved the art and audio, and there was a surprising amount of content packed into the game. (I might be a bit jealous. :) )

The jump and air movement didn't feel very responsive (as other comments have alluded to), but they weren't problematic to the point that I couldn't finish the game.

The respawning at checkpoints was great, and minimized my frustration at getting killed by the controls.

I enjoyed playing, thanks for making it!

Developer(+1)

Thanks very much! We worked hard on the content, and indeed there were two or three more obstacle types we had programmed but couldn't find a way to fit them into the levels. We really pulled together for this one. We've since tightened up the controls dramatically and will publish post jam - in case people want to try it! 

Submitted(+3)

Great game, congrats! The art and audio are awesome. I didn't like the jump very much, though! ^^'

Developer

I understand, and appreciate your playing despite not loving the controls!

Submitted(+3)

Good game, like some others I found the controls a bit difficult for platforming, but I got used to them quickly enough. Nice work, really enjoyed the music and art style.

Developer(+1)

Thanks! We've since fixed the controls, was a problem for me because I've never successfully made a platformer until now. We'll publish it after the jam is over, if you're interested in trying it!

Submitted(+3)

Very impressive good job on this + retro nostalgia feeling, love it !

Developer

Thanks so much! We were going for just that feel. 

Submitted(+3)

Love the art and game play! I found the jump a bit annoying, but managed to get it to work by just pressing left and right repeatedly to cancel my horizontal momentum.

Working fine on Firefox for me!

Developer

Regarding Firefox, that is very cool! I wonder what changed between this game and my previous one?! Had a lot of complaints that FF didn't work on the previous one! Oh well. Thanks for playing despite that annoying bug! We in fact have fixed it already, just can't re-post it until the jam is over. :) 

Submitted(+3)

nice game I like it , the graphics are nice and the game play is very coll

Developer

Thanks, much appreciated!

Submitted(+3)

Amazing game!! Cute artstyle, great animations and absolutely slapping soundtrack. Also during my playthrough i fell right into the enemy i couldnt see twice. 

Developer

Enemy you couldn't see!? I would ask what it was, but sounds like you can't know! Oof! Sorry about that. Let me know if there was any clear idea what it was. I'm glad you enjoyed it still, though!

Submitted

Not as in it was invisble, he was far below and i jumped straight into him twice.

Submitted(+3)

Great entry, the graphics are nice and the soundtrack is catchy. I also tested the build on chrome and firefox and couldnt notice any difference in the first few minutes ;)

Developer

Oh, neat! I have a lot of trouble getting things to work on Firefox, not sure why. Thank you for doing that! And for the kind words. :)

Submitted(+3)

I loved the art style and great animations, congrats! I needed some time to get used to the fast change of direction when you fall and try to adjust your landing, but after that I was having a blast!

Developer(+1)

Yeah! We ended up working on it one more day after the jam (just for our own edification, and we'll publish it after the jam is over), and the controls are *massively* tightened up now. I think everyone saying they thought it was loose would be impressed, honestly! Thanks for playing and the kind words!

Submitted(+3)

This is great! The art and music are both awesome, I especially like how the UI looks. 

I wish the camera was a little bit more zoomed out though (Or maybe you could look down or something), there are more than a few areas where you can't see the ground while you're in the air, which makes not landing on spikes/enemies a little more frustrating than it needs to be.

Other than that, great job! You can tell a lot of work went into this

Developer

Thanks for the feedback! We agree completely! 

Submitted(+3)

I really like the art and the animations were very nice.  Everything felt really good and I love the music. Great work!

Developer

Thank you so much!

Submitted(+2)

Really nice music and cute animations/art! Very polished submission!

I tried normal and easy but did not notice a difference. I was hoping it would add air resistance or change the gravity a little. The game seems to run fine so I do not think it is related to frame rate.

Developer

Oh, no, easy mode just gives you a lot more health. 😃 Thanks for playing and the kind words!

Submitted(+3)

Really cool graphics and audio. I also enjoyed the animations of the player. The controls were a bit hard for me to have something else than Space for jump. The game itself was very cool, I had no accessibility problems. The UI Healthbar was also pretty nice and looked so good. Well done!

Developer

Yeah, it's much easier with a controller, but I understand your point pretty well! Sorry about that. I'm glad you had fun though!

Viewing comments 38 to 19 of 38 · Next page · Last page