I played your game on my stream, but I was confused about the controls for attacking. Even when I pressed the attack button, it seemed like enemies didn't take damage :(
Play game
Tombs of Merimda's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #12 | 3.059 | 3.059 |
Controls | #17 | 3.176 | 3.176 |
Fun | #26 | 3.059 | 3.059 |
Theme | #31 | 3.294 | 3.294 |
Overall | #31 | 2.958 | 2.958 |
Originality | #44 | 2.882 | 2.882 |
Graphics | #46 | 2.765 | 2.765 |
Audio | #53 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v3.5.1.stable.official [6fed1ffa3]
Wildcards Used
Procedural Generation
Game Description
A dungeon crawler in an Ancient Egyptian tomb
How does your game tie into the theme?
There is a random chance of getting a "curse" when picking up an item of treasure. Each curse changes the dynamics of the game.
Source(s)
N/A
Discord Username(s)
fluffymackerel#0894
Participation Level (GWJ Only)
This is my 2nd!
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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