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A jam submission

Dungeon of KursfestView game page

Pick one treasure, get one curse
Submitted by Agrum — 2 hours, 31 minutes before the deadline
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Dungeon of Kursfest's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#64.0594.059
Originality#74.0594.059
Overall#153.2353.235
Fun#153.3533.353
Accessibility#302.8242.824
Controls#312.9412.941
Audio#352.7652.765
Graphics#502.6472.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2

Wildcards Used
N/A

Game Description
Puzzle game in which you collect treasures and get hit by curses

How does your game tie into the theme?
Curses accumulate and restrict you to the point you cannot move without being struck by lightnings

Source(s)
N/A

Discord Username(s)
Agrum

Participation Level (GWJ Only)
2

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted

This was fun to play.  Lovely curse ideas.  

Submitted

Super fun game I got a high score of 24

Developer

Wow ! But also awww, just 1 short of being ranked Baron !

Submitted(+1)

fun game I played a lot

Developer

DAMN you beat my own high score of 28 XD
3 more for the next and final rank :-)

Submitted

A cool idea, and well executed!

great game . I like it !!!!

Submitted

Neat little use of the theme, rather fun trying to organize the knights

Submitted

A cool idea, and well executed!

Well done!

Submitted

This is some really awesome design work. Everything is intuitive and the knight's abilities are easy to keep track of. Some beautiful risk vs reward gameplay. I really enjoyed playing this. Great job on the submission!

Submitted

This game had incredible risk/reward level design! Super fun and simple. On such a small grid too. Good work!

Submitted

Genius way to use simple mechanics into making quite a compelling experience! I enjoyed the fact that everything is clear in this game. I don't have to guess how to do anything, it's all there! Amazing work!

Submitted(+1)

simple rules with a lot of curse combinations.

I reached Squire (16 Treasures)

Developer

Aw, two more and you were officially a knight !

Submitted

It took me a few runs to fully understand but really unique puzzler! I really enjoyed the visual layout of the game itself and once I understood the gameplay, very enjoyable. Great work!

Submitted

I was a measly peasant in the end hahha very cool concept! Like others took a few plays and some reading to understand the curses! Well done!

Submitted

Very clever puzzler.  I didn't understand it my first go around but after that it became a really perplexing game where I would make a move I thought clever but came back to haunt me later.  Really original idea!

Submitted

Good game! I usually play new games once without reading the instructions, then again after reading them. That approach can make puzzle games tricky, but your game is nice and quick and easy to get into. The feedback was obvious, so I always knew when I did something wrong. Well done!

Submitted(+1)

Took me a few goes to understand the game but once I got it I found it pretty fun.  Really like how you stacked the different curse effects visually.  Once you learn them its pretty easy to split out the different curses.  Although it may be a good idea to highlight the relevant curses when you hover over a specific knight.

My high score was 15.

Developer(+1)

DAMN I forgot, I wanted to do just that :(