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Sokumi

63
Posts
9
Followers
4
Following
A member registered Mar 08, 2022 · View creator page →

Creator of

Recent community posts

Good job on this one !

I think the music is the first thing that got me in, it's sooo cool :p

I liked the skill tree, made me curious to see more upgrades.

background is great, I was looking for a nice background that was not too disturbing for my game, I definitely like yours :p

great entry !

yeah quickly get addictive ^^

thanks for playing :)

I'm so happy that you noticed that the color was changing. I put way to much effort on trying to make it look nice ahah

thanks for playing ! 

Hey thanks for the nice comment :)

thanks for playing, happy that going mid game it becomes a bit more challenging :)

thanks for playing.

fun for the projectiles passing through the enemies, I didn't thought about it at all ^^

And yes fully agree on the max level, that something I hesitated to add it to avoid some late game bugs but in the end I added more upgrades just to allow player to be more creative :)

gj, yeah late game is a bit emergent right now ^^

hey thanks for playing :)

No sound for this one,  even tho I agree that it's alwas nice to have some :p

Hey !

Thanks for the feedback, I will definitely go have a look at your game after :)

To answer your questions, corpse are slowing ennemies so making lifetime longer is a way to keep ennemies furthers from you. But indeed they are very costly because of the physic process, definitely something to improve here :)

for ennemies I'ma happy that you think that too, I wanted to allow player to upgrade them to balance their power, but ended up doing it randomly because I was missing time :p

And yeah for the rest, sfx, UI and balancing, these were also in my todo list, so who knows, maybe I will make an extended version in the futur :p

Thanks again for playing, see you in the review of your game :)

wow that was so cute !

got stuck after few minutes because I didn't knew where to go but really enjoyed my time, easy to pick up and really curious to see the next screen, everything is simple and yet appealing to me.

Great one !

Good job for this entry !

the 3d looked decent to me even for a prototype. 

I played the first level  an I also got confused on why the first button on the right couldn't get on before I press the other two.

But still the controls were good and I can easily see how this could become a full game.

long live to Godette !

Really liked the setup, found the dialogues funny. nice  work 

Nice one ! thanks for the short tutorial, it was easier for me to understand what to do. I runned out of food pretty fast, I shouldn't have thrown my food to some random dogs ^^

Nice art style, the isometric adds a lot.

Well done !

thanks for the update !

Will give it another try !

(1 edit)

Niiice. As a big fan of myst games, I got highly engaged into this game.

I will get back for sure to finish the game, my brain is too slow to solve that today ^^

Well Done !

Edit :  Turn's out it was very easy to solve, but I loved every part of the process. the dogs are awesome and the gameplay is as I like them (maybe a bit to easy but I've done a lot of myst like so I'm not a reference I guess). Thanks for bringing this to the gdwj !

Hey,

Nice game, gameplay was easy to get and it works well.

Also liked the art style, gj !

Same feed back for me than Nori_Nori, I loved the art style and the gameplay looks promissing !

but I haven't been to figure out what I should be doing as soon as the game start.

I think a small description on the itchio page would really help me.

Gj still, the game is realy appealing

really liked the Art style and the main character !

also the submarin gameplay was fun too :)

Loved the title !

I haven't been able to reach the end of the game tho because I'm playing on my laptop with no mouse so it's a bit hard to aim ^^

but good job on this game !

Nice Game,

Got a hard time understanding how to gain followers but I liked the overall concept !

Nice Game !

Really enjoyed the concept and the art style :)

and also there was a good amount of level for a 1 week game jam, gj !

Very Fun and Polished Game !

I can easily say that this game was the best I played so far.

Very easy to understand and it very fun to play, you even had the time to do a tutorial which is for me completly crazy given that you only had one week to do it.

Art is also looking very good and completly fit the game.

Good Job everyone !

To be honest I got hard time understanding what I should do.

however the graphics looks good and Ilove this little Sardine :p

Nice Game !

This games makes me feel like Celeste but you're a fish and you have a shotgun !

control are ok even tho I found the jump a bit to powerfull and hard to use, the shotgun double jump was very nice tho.

graphics are very cool and discorvering a new mecanics at each level make the progression very smooth.

Thanks for the game !

Loved it !

However I haven't been able to succeed a date, I'm so bad even fish don't want to date me ^^

Art is cool, jokes are 100% working on me and gameplay is fun and easy to catch up.

good job, this a great game !

Wow, so beautiful !

Nice and smooth, the control are very easy to understand and the overall game feels very polish !

I would have love to have more of this game

Hey !

Nice game, I loved the story telling :)

I also liked the props and environnements !

I like exploring this ocean so much !

I was first thinking that I will be done after few secondes but then I discovered that  my environnement was changing and then I kept beeing curious about what I was going to see.

I like the variety of creatures you can find and the effort you put on the overall atmosphere (audio, sfx, bubbles, shark...), It really makes me believe in this experience.

the oxygen and battery mecanics are very repetitive but given the time you had to do that I'm very curious to know what you would have done with more time.

Other than that I loved that you can then have a look at your gallery to see your shot.

I've been playing until 1306 (meters ?)  and I've found 10 creatures (may have some double)


Congrats !

Really nice game, looks very polished in many ways.

took me some time to understand that ennemies spawn when there is empty space off screen, having an empty chunk at the beginning would have help me understand that.

Also, when you start digging in the bottom like me you cannot use your shot gun to shoot ennemies without digging on the side.

Other than this two points the overall experience was really good, especialy on the art and audio which are the two first things that makes me want to play :)


Good job !

OMG SO MUCH FUN !

Seriously I'm stunned by the amount and variety of enemies you can fight against, and it's always very easy and pleasurable  to understand where to click.

The art style is nice, I like the details on  backgrounds and characters, clicking insanely on tongues is definitely something I should do more often given the pleasure I had. 

The audio is just aaaaawesome, I adds so much to the flow and I liked that the pattern change when you're not fighting. On that I would have loved to have more audio pattern to discover along the game or at least a BPM increase over levels to contribute to the overall tension increase. Still, can't wait to listen to the extended version of this banger ^^

On the roguelike mecanic I liked that you kept it to the minimum, Usually I'm really tired of this mecanic (maybe because to many games do that ;) ) but here it stays discret and doesn't cut me to much into from vibing :p

Also nice to have a small intro, It made me more engaged into what I was going to do.

Congratulation to the entire team, you rocked on this one !!

Reached Room: 18

fun game, I like the spherical design it looks good and makes me want more challenge, gg

High Score : 135

liked the game a lot, I liked that you twisted the clicker mecanic to fight against a Jam invasion. Good Job !

liked the game a lot, I liked that you twisted the clicker mecanic to fight against a Jam invasion. Good Job !

🐸

A lot of fun, really nice game !

ouh, I think I missed the step of emptying the ground into the bin, thanks for the hint :)

Nice atmosphere, the environnement evolution was really interesting but for some reason I can't make coffee during day 3 so wasn't able to finish the game :/

Nice concept, easy to start playing but hard to master. some music and SFX would have been a big plus

controls are good and the curiosity mecanic really force you explore completely each room before going to the next one. I enjoyed playing it, well done !

simple and funny, really easy to have fun with