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Agrum

177
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A member registered Nov 08, 2021 · View creator page →

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I played a decent time, pretty cool ! is the possibility of taking shortcuts outside of the path intended ? ^^

This actually could be an issue in a speedrun contest ; speedrun is about how long it actually takes to finish the game, if you minimize some virtual "in game" timer, it is more scoring than speedrunning.

Speedrunning is about actual time so time multiplier is a bit of a cheat XD but other than that pretty cool, graphics are simple but actually quite juicy, and nyan cat theme works very well for a fast-paced game

> "a subtle line extending from the player"
Damn why didn't I think of that >_<

Quite simple and fun ^^ there is a problem with the music loop though, there is a ~1 second pause between loops

Nice concept and good looking (except the background parallax is buggy ^^), I tried my best and got 754, I'm guessing it's not too good lol.

One problem though : it cannot be speedrun ^^'

I'm not sure I understand what "Clear the way to make sure they hit those X BLOCKS" means ? ^^'

"lack of challenge" : that's what I thought at first, but once you realize it is about speedrunning it works just fine

At first I thought "well that's kind of easy"... Then I remembered it was supposed to be speedrun ^^ Simple but super effective, with matching aesthetics ! Excellent entry ! My best so far in 48 seconds ^^

Looks and sounds nice, but somehow it seems I can't master the controls ^^'

Not in the theme, but cute little game ^^ My only complain would be that there is no real strategy with spells, you can't really do better than shooting in the distance to get points. Or did I miss something ?

Concept is neat but I feel it should be zoomed out a bit ^^ sounds and graphics are pleasant. It feels like there is some delay on the brake ?

DAMN you beat my own high score of 28 XD
3 more for the next and final rank :-)

Wow ! But also awww, just 1 short of being ranked Baron !

This made me feel genuinely nostalgic ^^ Excellent retro feel, cute graphics, nice 8-bit music, one of my favorite entries for sure !

lol why do I always look into complicated game concepts when such simple ones work so well ?
Sure it could use a bit a polish but still surprisingly fun !

I was surprised to hear voice acting, good job ^^ a bit too much clicking but otherwise pretty fun, and I have something for 1-bit sprites ^^

I noticed a little design issue, when a round ends, there needs to be a short pause before you can pick a curse, otherwise you may accidentally click on one without a chance of reading anything ^^

Neat idea, quite fun and cute graphics, great entry !
Maybe one bug, sometimes hovering above curses would not display the description ?

I like those old-school dungeon crawlers ^^ A little more feedback when attacking would be nice

Shame it doesn't work because it looks interesting, can we get an html5 build ?

Aw, two more and you were officially a knight !

Great atmosphere, but is it normal that the hook only lasts 1 second ? I find it frustrating to be honest ^^

That's some serious entry ! The only negative thing I personally find is how abruptly the left/right speed changes when you fall, it makes aiming platforms a bit frustrating

Cool concept, I liked it :-) I think some instant feedback on whether you got a weapon right or wrong would be nice

DAMN I forgot, I wanted to do just that :(

The backstory is hilarious XD gameplay is simple but somewhat effective, liked this entry ^^

Way too cute XD Lacks some sound effects though

I really like those visuals (especially the intro XD), and the crumbling ground works well ^^
Damages lack a bit of feedback, also I'm a bit frustrated to not be able to aim with the mouse, but that's just me ^^

I can't figure out what I'm supposed to do in the cursed treasure room ?

Could be a bit faster and more difficult, but juicy ^^

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Kinda lacks juice but does look GREAT, among the best retro visuals I've seen :-)

Pretty juicy except for the lack of music ; the enemy spawn rate at the begging is way too slow imho

lol yeah I was a bit short on time ^^'

Very juicy and pretty nice concept

Got enough catchers to turn it into an idle game ^^ I love those simple&effective ideas, there is some addictive potential here !

pretty satisfying, very nice visuals ! How did you do this old TV effect ?

The most charming visuals I have ever seen in a jam !

Simple and effective, feels good to play, the fact that bullets can collide/bounce back is a pretty neat idea ... that being said I didn't find the boss, I guess I'm not very good at this ^^

Wow that's some finely polished entry ! The accuracy requirement is a bit too high for me though XD