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GravBlox's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 3.714 | 3.714 |
Overall | #10 | 3.357 | 3.357 |
Sound | #15 | 3.071 | 3.071 |
Aesthetics | #17 | 3.286 | 3.286 |
Theme | #21 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you posted a link to your game on twitter paste it here so we can retweet it!
https://x.com/kosmordial/status/1731763606939697488?s=20
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Comments
I love how cool this game is. Very simple and satisfying gameplay. Also very nice movement
Thanks for your feedback! I am glad you enjoyed it :)
My time was 50 seconds exactly :O Very satisfying game - I was a little sad when I finished the whole thing - but it makes sense, too many levels would stretch speedruns to absurd lengths
Thank you for playing and for your feedback! I would love to expand it into a few easy-med-hard difficulties in the near future, it seems a lot of people, myself included, want to play more levels :) I think doing it that way, and having a few separate leaderboards, would be the best approach.
I love this game and its gameplay. It made me go "I want more!". Simple yet very creative and polished. From the art style to the sounds. All are great!
I might be a bit slow tho :P
That's great to hear, thank you and thanks for playing. I am glad you liked it enough to want more and I plan to make more! I was considering adding levels for myself, but it seems other people would like it too. I'll be separating them into difficulties and expanding the games music too! Just gotta finish this other jam I am doing right now and I'll work on this game again.
Also, just takes practice to be faster ;)
Easily one of the most fun games to speedrun in this jam! I've come back to this game multiple times now, and it's so satisfying when you finally find the line where all the boxes go smoothly in.
Thanks for feedback! I am thrilled you've enjoyed the game that much that you've returned :) I also keep going back to play. It's actually because of you I got my first sub 40 run, I thought it was possible for sure I just had no motivation to try when I was just playing against my own time, so thanks for that as well.
Very nice! This is exactly what I want from a game jam project. Clean, simple, and fun. Great work!
Thanks so much for your feedback, that is all great to hear and super encouraging :)
Nice game! I like it speed and simplity, good job :)❤️
Thank you! Speed and simplicity is what I was going for.
Very fun game, got 61 seconds!
Thanks for playing, and that's a pretty good time, nice job!
At first I thought "well that's kind of easy"... Then I remembered it was supposed to be speedrun ^^ Simple but super effective, with matching aesthetics ! Excellent entry ! My best so far in 48 seconds ^^
Appreciate your feedback, and great time! The short length allowed me to playtest a lot, I've gotten pretty fast but haven't gotten sub 40 yet, so your time is pretty good. Thanks for playing :)
This game is simple yet elegant! The control scheme are very smooth! It matches the theme perfectly as well! The aesthetics of it although simple, very effective! The sound effects and the music is also very impactful in providing feedback and immersion overall. Great job!
This game has a very good use of concept and theme, it can open a lot of possibilities on how to solve a level
Very elegant, and works very well. I love the minimalism. A lack of challenge maybe. You could add surface on the wall that you cannot touch, or gravity well that you need to avoid for example.
"lack of challenge" : that's what I thought at first, but once you realize it is about speedrunning it works just fine
Thanks for the feedback! I wanted the challenge to be against the leaderboard and yourself, to see how fast it could be done. But I do agree I could add more variety for sure. I didn't want to over scope and end up with a buggy mess, but I had so much fun working on this game I will probably keep developing it now. Thanks again, "elegant" is great to hear.
Yeah you are right, it's better to have a polished game with a clean mechanic.