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Kaishido

308
Posts
35
Followers
29
Following
A member registered Aug 05, 2019 · View creator page →

Creator of

Recent community posts

Cool take on the Overcooked concept. The presentation is superb, though! Great tutorials, everything is easy to understand. Props!

Cool entry! I liked the whiteboard graphics a lot! I wish you hadn't mixed them with other mediums, it would've looked way better with just whiteboard assets. Decent take at a roguelike and fun gameplay!

Hilarious game! Great presentation, the ball was awkward to control at first, but then when you get the hang of it, crushing people is very fun. Awesome work!

You're on the right track! Keep it up!

Haha, my neighbors must have been like: "What is he doing?"
Fun game, it made me chuckle and have a good day, thank you for this :D

I've spent more time on this game than I should've... because it was very fun :D
Interesting take on the theme, I'm a sucker for artsy games, so that's extra points. Good work!

Loved that game! It was super fun :) The presentation could use some work, but the gameplay itself is top-notch! Smart mini-games! Props!

Interesting concept. Will you be adding to it in the future?

Such a cute typeface! This is great work!

Many thanks! I'm honored!

Thank you! Much appreciated!

Thank you!

Awesome game with clean presentation and UI! Props to your graphic designer, this is good stuff! Intuitive and easy to understand! The audio was a bit meh, but other than that it's one of my favorite so far!

Very compelling experience! If a game gets me to play and lose track of time, it's a win for me. Excellent work!

Awesome game! I had lots of fun looking forward to the unexpected!

All good! Awesome game regardless!

Oh, I see! I'm using Chrome!

Oh yesss, I was waiting for that one!
Super clean and cohesive presentation. The multitask gimmick is well-executed and the minigames are simple enough to allow you to do that properly. A perfect representation of "less is more".
Couldn't hear any audio, though?
Great work overall!

Amazing game! It made me play multiple runs of it, which says something!

Awesome little game! The story is very well-crafted and the dialogue gave me The Messenger vibes, which sold it for me! Controls are weird and the mixels rustled my jimmies, but I had fun, so it didn't matter. Great work, TH!

My favorite bearded man!
Great presentation, the right amount of urgency, difficulty is spot on and most of all, it's FUN!

Well done, dude. You did it again :)

Quite the compelling experience. I'm grateful to have been able to play it. You have my deepest thanks!

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Now this game is the perfect example of the fact that you don't need to be an artist to make good games! The graphics are simple, but everything is cohesive, the style is consistent and despite some pixel inconsistencies, it still looks good.
The design of the game itself and the level design are amazing. Very well-crafted, the game teaches the right things at the right time.
Superb work!

Decent platformer. The art has lots of inconsistencies in style and rendering, but the level design has potential. Adjusting hazard behavior would help this game tremendously (hurtboxes, spike speed, etc). Good work!

Very easy to pick up, the controls are butter smooth and the combat is engaging. The way you used the theme is a long stretch, haha. Good work overall.

Such a unique approach to the time, all while staying simple in its execution. Great entry!

Quite the original game! I liked the grappling effect, it was a very pleasant experience. Thank you for this!

Decent 3D experience! It lacks a few features to really feel like a game, like a way to track how long they stay alive, or multiple levels, etc. However, it's still creepy and scary, which is what you tried to convey, so congrats on that!

Interesting project! I liked figuring out the swing mechanics! The art is a bit inconsistent due to the numerous sources of free assets, but it was a good challenge. Thank you for your work!

Aiming is a bit wonky, but the game is sort of playable, which is good for a game that is unfinished. Thank you!

Cool presentation, the game is compelling enough to want to kill enemies and dash around. The story is heavily confusing and I've spent more time reading text than playing. However, it's a decent take on dreams. Good work!

This is so cool!!! The eerie music, the fun and cryptic art style, the presentation... All of it was really cohesive! Your team really made something unique! Nice work!

Cool little game! I had fun shooting stuff! I wish you could autofire and just be able to press SPACE or SHOOT to go through dialogue, but those were minor stuff. That boost power was very satisfying! Great work!

Lovely game!
The handcrafted artwork is super cute and the minigames are simple enough to understand! I think if the whole game was handdrawn in the way the minigames were, I would've rated graphics way higher. Consistency is key in art direction! I also wish there were more games! You had good designs!
I'm sure your team's workflow will speed up with experience! Keep it up guys, you got a good concept there!

One of my favorite entries so far! Very cute presentation, the game is super fun and easy to understand! I wish there were better UI elements, especially on fonts and bars! You can do a lot with pixel fonts, especially if you have a pixel art game. Great work overall!

A very confusing platformer. The spikes didn't stand out as spikes, so it took me a minute to figure that out, and there is a bunch of pixel inconsistencies with the background vs. foreground. Interesting design, but I think you can do way better if you use your own code and graphics! Thank you for making the game regardless!

Cool and cozy art style!
I was a little confused with the win condition, didn't know what to do after feeding the machine with sheep for 5 minutes.
Decent entry!

Very cool deckbuilding game! I loved the concept and the theme application on each card! I would've loved to be able to check my deck so that I know what to take in between waves. Great work regardless!

Interesting concept. The game plays really well and I enjoy the cooldown on attacks. It made them more meaningful. The voiceover phases are a little too long, you can just reduce them to 10 seconds maximum, slow the pace and put them while the player is killing foes or something.
Decent entry, regardless. It's a fun take to the VS genre.