Completed the game and the bonus level. The minigames were pretty fun, the interface was well done and I found the blood gem mechanic to be interesting. I think one way to expand the concept is to have the player make strategical decisions on what to forge, since right now you'll just craft whatever equipment is missing.
Play game
AutoKingdom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #20 | 3.667 | 3.667 |
Fun | #23 | 3.750 | 3.750 |
Originality | #29 | 3.833 | 3.833 |
Audio | #34 | 3.500 | 3.500 |
Overall | #36 | 3.512 | 3.512 |
Accessibility | #36 | 3.167 | 3.167 |
Theme | #48 | 3.833 | 3.833 |
Graphics | #97 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
None.
Game Description
A minigame auto-battler where the player crafts items.
How does your game tie into the theme?
The player forges equipment for their army to use in battle.
Source(s)
Not yet.
Discord Username(s)
Garrit.
Participation Level (GWJ Only)
First GWJ.
Comments
Thanks for playing and the great feedback. My vision was to flesh out the combat in such a way that the player would want to craft shields against sword heavy armies, to reduce damage and have a chance to block. As well as craft swords against armour heavy armies.
Unfortunately my levels didn't really work out that way haha and I didn't put as much time into design as I wish I had.
It was more of a "slap numbers into it and hope for the best" kind of creation. I saw your game a few times on the discord and really liked the art. I'm hoping to give it a try when I've got some time.
This was pretty fun! The crafting mechanic is well balanced and really satisfying, I wasn't sure how to progress beyond that though. Really good work!
Fun game. It's actually /kinda/ similar to the game my team submitted. My browser kept crashing so I wasn't able to finish it... but I think that was a me problem. Nice work!
Cool game, I loved to see the characters fighting on top of the screen. The forging is cool but I didn't understand the sword minigame at all so I stopped at that. Great entry anyway !
Great game! I really really liked the active element of the auto battler. I was confused by the sword as others have said. I was unable to make it work at all. Overall though great job.
Loved that game! It was super fun :) The presentation could use some work, but the gameplay itself is top-notch! Smart mini-games! Props!
It's an interesting game but I can't just seem to get pass the shield stage since the enemy kept popping out of their castle and my soldiers didn't do anything after they reach the enemy's castle.
Good game. Couldn't get the hang of crafting a sword until I saw the comment below. Finished the game after that. Liked the armor minigame the best. Nice music. Well done overall!
This a surprisingly fun auto-battler. I even completely the hidden bonus level hahaha.
I do have a few critiques:
- I feel that the soldiers should pick up the gems, as I spent so much time focused on the bottom of the screen that I missed a few of them (especially since it's a rare drop)
- It took me 2-3 tries with the Sword to realize there was a different button to press instead of clicking inside the highlighted area like the Shields. Keeping them similar would give the player immediate understanding.
Leave a comment
Log in with itch.io to leave a comment.