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A jam submission

COMAView game page

Submitted by Zedzee, LoxoHighScore (@LoxoHighScore) — 1 hour, 16 minutes before the deadline
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COMA's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#273.3183.583
Fun#343.0863.333
Accessibility#342.9323.167
Audio#413.0863.333
Graphics#523.0093.250
Overall#582.8443.071
Originality#722.4692.667
Theme#802.0062.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.2

Wildcards Used
Kaboom

Game Description
This is a game about the dreams of a person who has been in a coma for years on end.

How does your game tie into the theme?
The art style is dream like with constantly changing colors and nightmarish creatures.

Source(s)
N/A

Discord Username(s)
Zedzee#9393, Loxo#9667

Participation Level (GWJ Only)
Zed: 0 (Not including this one) /Loxo:1 (not including this one)

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted(+1)

smooth game, and super cool game feel. being able to hold down the click to shoot onready would be great

Submitted(+1)

smooth game, and super cool game feel. being able to hold down the click to shoot onready would be great

Submitted(+1)

The camera movement really adds value to the action of the game. Nice submission :)

Submitted(+2)

Very easy to pick up, the controls are butter smooth and the combat is engaging. The way you used the theme is a long stretch, haha. Good work overall.

Developer(+1)

Thanks for rating! Unfortunately I didn't have many ideas for how I could implement the theme.

Submitted(+1)

Fun game, controls, graphics, and audio all worked well - web based had some standard issues with loading.

I made it to wave 5, I think, is there a final wave?

Developer

Thanks for playing! not sure about a fix for the loading, but the game does go on forever.

Submitted(+1)

I liked the gameplay, visuals and music. The controls felt a bit floaty, I think the camera movement was a bit too much. I would love the option to turn it off. The visual touches like screen shake and constantly changing background color were very cool. The enemy variety was great. Also, I do wish my gun was just a little bit stronger... Overall, nice game!

Developer

Thanks for playing! If I ever update this game I will be sure to address these issues.

Submitted(+2)

- Theme:  Tie in through narrative

- Fun:  The core game loop was clear

- Controls: Movement was responsive, but I  think the player was able to move faster diagonally than in horizontal and vertical motions. Hold to fire would be a great addition.

- Graphics:  The art fit the music and the enemies were neat

- Audio:  No feedback

- A11y:  As mentioned, hold to fire would be a good addition. The enemies that shoot rail beams seemed to be hard to dodge in certain conditions. More visual feedback or anticipation could help make it more clear.

- Originality:  No feedback

Developer

Thank you for rating! If I ever update the game, I will add a hold to shoot.

Submitted(+1)

Nice shaders and trail effect. Game is pretty difficult though because enemy life is high and move fast. Thanks for sharing!

Submitted(+1)

What if you had a cutscene at the start?