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Anonymyst

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A member registered Jan 14, 2023 · View creator page →

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Thanks for playing, yeah could have moved up one of the weapons earlier and had the first wave quicker.

Thanks for playing and the very kind words. There is button later that reveals the unseen buttons but it is fairly late, should probably have moved it earlier. Thanks again

Nice game, like turning a platformer into blacksmith with gadgets. Beat it in 7 minutes, difficulty was tough but not too tough, not quite rage quitting level :)

Overall great submission especially for just being your 2nd.

Looking forward to seeing your 3rd.

Thanks for playing and glad you liked it. I thought about more artwork but wanted to keep it minimalistic and wanted to make sure I finished everything, maybe my mobile version will have more.

Very nice submission for a first GWJ and welcome. Really like the mini games and art. The idea was great and if any fellow employees ever complain, I will just tell them to play this game and feel lucky they are no blacksmith's apprentices :)

Only complaint is the first two levels are super easy and the third one just seems too hard... is it possible?

Thanks for playing and glad you made it to the end. Yeah was going for minimalist art.

Sound took way longer than I expected though.

Very nice submission. Love the Minecraft like feel. Hope I can come back and beat it later (if it is possible to win)...

Only complaint is lack of a save and continue, which I know is not easy especially considering the time and how big the world is. (Dictionaries can be saved to config files)

Again great submission.

Very enjoyable game, despite the simple graphics and gameplay it was a lot of fun.

The silly humor was definitely a big plus, more levels would have be great... maybe a sequel?

This game was a lot of fun, running around killing baddies, upgrading my weapons... and then I went through the teleporter had all my weapons reset and when I died I got stuck in the lava....

Will retry it again because I enjoyed it but that bug was no fun...

Liked the idea of using a card game with "forging" to improve your deck and despite the obvious graphics flaws it seemed ok, but on floor 8 the monsters suddenly did massive amounts of damage despite the smaller amount of attack it seemed to indicate that they had.

Hope you can improve this game after the jam.

Fun idea and fits the theme perfectly.

Very hard though, could not get past the second visit of the tax man... also not really sure what the golden hammer I bought was supposed to do.

Would have enjoyed it more if I could have made it past day three...

Very nice graphics, sound, and music.

The gameplay was a little confusing, but thankfully the instructions helped to start; although not really sure what all those different options were. Was hoping to see the wizard do some sort of attack instead of healing.

The game was short and left me wishing more a longer game with some options on which path you took, but understand time constraints and for your first GWJ submission this was great.

One last note: I reset the game once (Return to main menu) and it there were shadow characters left over.

Thanks for submitting, I enjoyed it.

that is the unfinished part...

Had choice of submitting nothing or this... not sure if it was a good decision ;)

Very cute and fun game and very original take on the theme. Good to see a puzzle game submission

Wow, this is quite the submission. A full blown overhead shooter with shop and everything. As some others have mentioned, the game seems a little to hard, I kept running out of arrows and the monsters did not seem to give enough cash to justify killing them. Maybe I am missing something, but tried playing twice and bought light and arrows and both times I ran out of arrows, first time I missed a bunch of my shots but second time, I only missed once and still run out. Maybe I should have just hid in a corner after killing first three enemies....

Thanks for submitting, it is a great submission just need the difficulty tweaked a little bit.

Fun little game. Really like the music and the art.

Would have been great if the fox got tripped up by the obstacles... and maybe might it a little bit harder, I beat it on the first try so played again and tried to lose, animation of fox catching the chicken would have been great too, but understand time constraints,

Again very fun game - really enjoyed it, thanks for submitting.

keyboard, and completely understand the time limits

Very impressive and fun game especially as this was some of your first GWJ.

Really liked the graphics and music. Sound was ok but seemed a little lacking at times but got the job done.

Controls were a little hard to manage at times but honestly not sure how you could have improved them.

Overall it was a great submission and a lot of fun, thank you all!

Interesting take on the theme. Like the chess element although the AI seemed a little lacking in the I department. Went back and tried on higher difficulty and enjoyed the higher challenge but again would have liked to see an improved AI, but completely understand with the little timeframe and challenge of implementing chess rules. Would like to see an update version in the future.

Thanks for submitting

Thanks for playing and glad you liked the music. Unfortunately I did not make it, should have given credit to ripoof. I will try out your maze game.

Thanks for playing and glad you like the path navigation, actually did it myself as I did not want to have problems with getting stuck on the walls (this is the problem I have had using Godot's native one. If it is a true maze it is easy to setup a dictionary path for each square and then you can use that to quickly connect any two tiles.

Easy and Medium both have the enemies freeze you, the top difficulty has them kill you.

Thanks for playing. The top difficulty makes them kill you. Wanted to make the lower difficulties for more casual gamers.
I did all the algorithms myself on the fly - basically setup all the all odds squares as open then removed walls until there are no walls to remove with out creating a loop.
I will take a look at the links sure this method is described there, thanks for sharing.

Thanks for playing glad you liked it.

Fun beat em up game. Really like the art and music. Wish there was some sound effects to go with the game. The attacks and overload attack was a lot of fun. Make it to 6k on first try so thought I could make it too 9999... after four more tries make it to 6.5k and had to fight the big guys... maybe I will take another stab at it later (pun intended).

Thanks for submitting it was fun!

The graphics and music were great. Unfortunately the game itself was not engaging and although I was able to win by overloading three ships, it just left me wishing for a different game... oh I tried playing another character and glad I choose the fast one the first time.

This looks like it could have been a fun ship battle game (not sure how you would have tied it to the theme, but it would have been fun)

Very original take on the theme and especially impressive as this is your first jam.

Liked the reference to "the Ring".

Got 5 endings and got the "good" ending... not sure how to get the bad one though... hint?

PS: Thanks for submitting and hope to see more submissions in the future

Thanks, hope to improve before releasing on mobile

Thanks, glad you liked it. Would be fun to add more characters although would have to either make the art myself from scratch or find a similar asset pack...

Art is not my strong point.

Thanks and agree on the pathfinding.

Thanks for playing and for the kind words.

Yep, need to improve the UI.

If you make it far enough (wave 20+), the shoot option works pretty well if you spread out the troops a little.

Thanks for playing. Yeah did not have time to build a pathfinding element, at first the enemy blocked the way too but that was too frustrating so limited it just to similar kinds. Hopefully I will build this out in the future.

I liked the unique take on the theme and I don't think I have seen a game that uses the diminishing light directions like that. I finally managed to make it to the parking lot and only lost one of us. I thought the flash light should have lasted a little longer and a maybe have some sort of point of reference as you moved or did not move - I think I got stuck in the trees but could not really tell. Maybe that is a good thing for survival horror though,

I did like the scary monster thing and how you slowly lost your team.

Thanks for submitting

An interesting overhead shooter, maybe a bit a stretch on the theme. Unfortunately the resolution forced me to zoom out which worked ok but strange that you went so large. Wish you had some sound or music.

Thanks for submitting

Interesting take on the theme and unique gameplay. Some of the levels were challenging too. Thanks for submitting

Neat platformer, like the idea of the toys dodging the saws. The graphics and sound were good and the controls/gameplay were good, Theme seems a bit of stretch and the saws in the background blend into the dangerous saws - maybe a different color?

Thanks for submitting, it was fun. 

Fun little platformer, interesting take on the theme with making you jump higher and progress farther. Controls, graphics, and sound are serviceable and kept me engaged until the end.

Thanks for submitting

Very nice game. Best of the jam I have played so far. Really liked the sound/music. Graphics are nice and game play is solid. Best part though is the difficulty, not easy by any stretch but not break your controller either. One suggestion especially for the last boss. Don't make the player farm to get max stars just start him/her their. After the 3rd or so try it was annoying.

Again great submission really enjoyed this one. 

Finally beat it :) worst time was she went through the door and grabbed me just as I jumped off the bouncy bed

Thanks for playing and glad you enjoyed it and hope the learning curve was not too difficult.

Liked the graphics and sounds, the gameplay/movement felt a little awkward but fine enough to do everything. I was not quite sure what order I needed to do things in to get help everyone but was able to get all three endings. Thanks for submitting, I really enjoyed it.