Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Dread GambleView game page

A little board game filled with surprising minigames!
Submitted by BackAt50Ft (@KyleTheCoder), Deas, gammagoat, Kaishido (@kaishido452) — 10 minutes before the deadline
Add to collection

Play game

Dread Gamble's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#14.6674.667
Overall#34.0294.029
Accessibility#53.6673.667
Audio#64.0264.026
Fun#83.8213.821
Theme#84.1034.103
Originality#84.0774.077
Controls#93.8463.846

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4

Wildcards Used
Fork in the Road

Game Description
It's a board game where you have to help wake yourself up!

How does your game tie into the theme?
You fall asleep into an horrific board game.

Source(s)
N/A

Discord Username(s)
BackAt50Ft, Gammagoat, Kaishido, Case

Participation Level (GWJ Only)
90

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+3)

I liked everything! Only the shop wasn't exactly clear at the first time.

Submitted(+3)

I liked everything! Only the shop wasn't exactly clear at the first time.

Developer(+2)

Thanks! Yeah, we ended up putting some help in the help menu for it, but I think tooltips would have helped better, and we just didn't have time for them. But we're glad you liked it!

Submitted (1 edit) (+4)

Amazing mario-party-alike game :)

Developer(+1)

Thanks! Def. a big inspiration for us!

Submitted(+3)

Not much I can say that hasn't already been said! Absolutely beautiful, very engaging gameplay loop, perfectly eerie tunes, polished to a sheen. Bravo! Very inspiring!

I gave it a quick go on my stream if you happen to want to see it played! 

Developer(+2)

Thanks so much!

Submitted(+4)

This is definitely my favorite game so far. Great work!

Developer(+1)

Wow, thank you so much!

Submitted(+3)

Great game and love the polish. Art, visuals, and sound design are on point. The mini games are a lot of fun and I just want to play them over and over. Not sure I entirely understood the point of the main game but it was fun going around the board. Like others have said having some description on the things to buy in the shop would be helpful.

Developer(+1)

That means a lot to me, considering I made them all! 😁 Thanks for the kind words!

Submitted(+3)

Really great minigames , artistically wonderful and very polished , great game!

Developer(+1)

Thanks!

Submitted(+3)

Great job! The art and sound design is awesome, and all the minigames are pretty immediately intuitive!

Developer(+1)

Thank you, that's what we were going for!

Submitted(+3)

Love it! Polished, very fun and spooky...

Developer(+1)

Thanks so much!

Submitted(+3)

even though i dont like that type of games, the work is so polished and visually appealing. well done!

Submitted(+4)

Very well done. So many minigames too!

Developer(+1)

Thank you! We were able to do that by splitting up the work pretty evenly.

Submitted(+4)

Really polished great work, fits the theme really well. 

Developer(+1)

Thanks!

Submitted(+3)

Amazing work! I am impressed by the amount of work that went into creating this game

Developer(+1)

Thank you! Yes, our artist's live animating of the game nearly broke his wrists.

Submitted(+3)

The amount of polish here is incredible. The viewport effects, player animations, background noise, and everything else make it feel like a full game. Not a game that only a week was spent on. They're all so good. My one complaint is that the RNG made me only get monsters in the one drop game, which is totally in your control and should be changed.

Developer(+1)

That's fair! We added two extra monsters which made it much harder, very late in development, because previous to that the board was very thin and we needed extra space just to take up the viewport. Good callout, though! I like the idea of locking them like happens with the Reality Check point, should have done that with monsters, too. Thank you for the kind words, though!

Submitted(+4)

really amazing work. my favorite tiny detail is the sound design! The ticking clock and minimalist approach gave it such a sense of foreboding dread that this dream may never end. The repetitive nature of the rolling also led itself to that feeling, like being trapped playing Jumanji for eternity! Amazing work!

Developer(+2)

Thank you for your kind words! Funnily enough, the clock sound was actually a byproduct of us pitching down the track that our composer wrote...it worked so well, we went with that!

Submitted(+4)

Super well rounded with so much content, consistent art style, great animation and a fun loop. Knocked it out of the park :)

Developer

Thank you so much! We really pulled it together on this one.

Submitted(+4)

Amazing assets! It has really conveyed a feeling of being trapped in a dream. The mini-games are also pretty cool. I liked that you can buy different dice and use them to get to specific tiles. Also, the game feels very polished. Amazing job!

Developer(+1)

Yeah, our artist and musician are incredible. Thank you for the kind words!

Submitted(+4)

Great job! Fantastic pixel art and music as always. There was great variety in the mini-games and they were implemented wonderfully. :) And thank you for adding the option to turn off the CRT filter. Much appreciated there.

On macOS, every time I stepped on the black/purple tile (the mini-game tile), the game would freeze. I experienced the same problem with my own submission so I fell back to doing the binary export. I tried playing your game on Windows 10 Home and it was fine there. I guess web exports are still a little wonky unfortunately. :(

Participation Level (GWJ Only) 90

Lastly, how could your team have participated 90 times when there has only been 55? :P

Developer(+2)

Because Back is a dork 😂. We're down from the 1000 participation level in GWJ 53

Developer(+1)

I have participated in so many GWJ that I have lost count, so I tend to just put a randi() % 10,000 number. :P

I got that freezing once on Windows as well, but it never happened again so I didn't worry too much about it! I wonder what it could have been. Maybe it was some Godot thing loading, no clue. 

Thanks for the kind words! We have a great team for sure.

Submitted(+2)

I got that freezing once on Windows as well, but it never happened again so I didn’t worry too much about it! I wonder what it could have been. Maybe it was some Godot thing loading, no clue.

That’s certainly a thought. Perhaps preloading everything ahead of might solve that. Will give that a go if it happens again next month. :P Thanks for the idea.

Submitted(+4)

So polish... I'm not used to such long jams, it's amazing the quality of what comes out. The amount of minigames is just immense! Well done!

Developer(+1)

Thank you so much! We had a great implementation plan for this one, where I did a metric ton of minigames and map movement basics, and gamma focused on building the tiles and the shop. It was the perfect combination for us! 

Submitted(+4)

Good work, board game with mini games, great spin of the theme )

Developer(+1)

Thanks, we appreciate it!

Viewing comments 27 to 8 of 27 · Next page · Last page