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Daverinoe

327
Posts
35
Followers
39
Following
A member registered Mar 11, 2019 · View creator page →

Creator of

Recent community posts

Focusing on core gameplay implies that I have a plan 😆 It’s good advice, thanks!

Thanks for playing!

Thanks!

Let’s just say there’s a lot of questions that need to be axed…

Thanks for playing!

Thanks! The music is from Ovani, the voice is mine 😁

Thanks for playing!

Pets when they hear a tiny crinkle of a plastic packet!

Thanks for playing!

Thanks! I need to practice my naming of things, this name was terrible. Islands Bounty maybe? Bount-eye-ful Island?

I’m already working on making the axe do something!

Thanks for playing!

I got stuck, I think I’m just bad at the game. What I was able to play was very intriguing, and I’d love it if the game had just a smidge more of a hint about what to do to open doors. Just could not seem to open the double prong door. Pretty sure I’m stupid XD

I like the graphics, and the music was a bopper. Just wish I could have experienced more!

Well done!

It took me a couple of tries to really understand what was going on, but then I got my head around it and made it to wave 19!

Really fun, and the art and animations are really top notch. Amazing work!

Well done!

Ice physics straight into all those traps is diabolical, I loved it!

Super short, super fun!

Well done!

I think I’m bad at this game, but what I could experience was fun! Love the visual of the dodge roll as a cartwheel, made me laugh a lot :)

Well done!

Can yee, can haw, 10/10 no notes.

So much attention to detail here. The way the horse running is in sync with the beat of the music, the feel of the movement, the enemies, the juice in the UI. It’s just great. I love it!

Well done!

Finally, a game I can relate to!

The sound design and music were top notch, and it definitely has your signature charm.

Well done!

Fun! Though I’m bad at the game, it was still very enjoyable to play and I felt good for figuring out the puzzles.

Well done!

I love how freedom is just wriggling through an open field with the sunset behind you.

Loved it! Well done!

This was amazing! What an addictive, fun game! before I knew it, an hour and a half was gone. I think there’s a bug with the fuel tanks, I’m not sure they do anything. I was able to get to the end with 3 big drills, a magnet, and a dream:

Amazing work! Well done!

Thanks! I spent longer than I care to admit getting the eye movement feeling good and creepy.

It’s a good theory! You’ll have to come back and see when I finish the game 😁

I read the warning, and yet immediately still got pushed off screen XD

Fun game! Simple yet satisfying loop.

Well done!

Well, this is just phenomenal. An amazing amount of polish and charm in this, it’s an amazing game. Could definitely see myself playing this on a tablet!

Here’s my terrible sketch!

But I got them in the end!

Well done!

Very neat game! Though I think I’m getting old, because unlike some of the others I had a lot of trouble getting my caravans set up and going to stars before they expired. Love the visuals, and the sound design is great!

Well done!

Thanks! I really wanted to nail that feeling of being watched and this was the best I could come up with :D

Thank you! I’ve already made progress on finishing it 😁

Thanks!

Really fun game! The art is cute, the juice is juicy, and the sounds are well designed. The only thing I could complain about is I only learned those things on the side were buttons after reading another comment here. I thought they were just showing me that I had those hunters unlocked!

Well done!

Yeah, it felt really mean to stop there. But! It means I get to make the next bit carefully!

Thanks for playing!

Lots of fun! Loved the variety of enemies, and the boss fight was great.

It took me way longer than I care to admit to figure out why I was getting hurt after killing the slimes XD

My only complaint is the lack of an up/down melee attack, especially when you stack things vertically on the screen.

Top notch! Well done!

This game was lots of fun, but I’m bad at it so I got hard stopped on level 2. I didn’t understand what was going on with the lungs, and rushing into things over and over just wasn’t working for me.

The controls are not great, but the core of the game is really good. Add in some music, and I’ll definitely come back.

Loved the secret in the first level, always got shot before seeing it in the second level.

Well done!

I love the look of it, and it definitely has potential for addictive gameplay.

I never seemed to find anything except the one type of meteor, so I always went bankrupt. That’s why I can’t really comment on the upgrade system!

If there’s something obvious I’m missing, let me know and I’ll give it another go.

Well done!

This was a great game! Love the aesthetic, and the ambience. The puzzles are neat, and I legitimately want to know more about the world and what’s going on.

Thanks!

I loved it! So chill, and the sound design was excellent. Well done!

Not yet, but there’ll be some kind of narrative to it after I finish it.

What a neat little game! I managed to pull through barely in a couple of the levels, and that last one was a bit of a mind bender, but it was fun!

Well done!

A really fun game! Loved the idea of booting your “siblings” out of the nest!

I managed to fly the coop in 92 seconds!

Well done!

Thanks! I love Mike Klubnika’s games, and the general feel of those definitely had an impact on how my game was made.

So weird about that bug, I haven’t encountered that one yet! A reparent must have failed.

Thanks for playing!

Thanks! High praise, I love his games.

Thanks for playing!

Thanks!

It’s definitely the plan to flesh it all out. I thought I had an extra hour where I was going to squeeze in some lights or something to tell you if you got it correct, but daylight savings got me!

Thanks for playing!

Which build were you playing? The web export definitely has those issues

Thanks so much!

It will definitely be interesting to find out what’s happening to the eggs.

Thanks for playing!

Me too! It’ll be wild to find out.

Thanks for playing!

I must have just been blind then!

A really neat example of a LUT graphics style! I’ve been meaning to do something similar myself at some point!

I wonder if I’ve been conditioned somehow, because that capsule did absolutely nothing threatening, but I had a sword and… well. Slash!

Your audio was really good as well, you should be proud.

Well done!

This was an excellent entry. I’m not a fan of this kind of game, but still had a lot of fun with this one!

The only thing I really felt was missing was an obvious way to use the keyboard for the various actions.

Tank Bots are way OP, tank bots for life!

Well done!