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rmonthil

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A member registered May 06, 2017 · View creator page →

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Content que ça t'ai plu, merci d'avoir testé ! :)

Merci ! N'hésite pas si tu as des questions sur le jeu ! :)

I really enjoyed the experience, very nice game overall, I really like the mix between this two "incompatible genres": it really works well!

If you plan to continue to work on this game, I'd love to see more interactions between the beat-them up and the rhythm part (ennemies that would make the rythm part harder for instance).

But overall, I really enjoyed it ! Thanks for sharing this game !

I'll check it out later today for sure, the concept seems very very cool !

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Thanks for the kind comment ! Unfortunately, I do not think we'll extend too much on this one as the team was so large and as it was the first game jam experience for many of them. 
We will just upload an Android export and we might add a few tweaks to some monsters to make the overall experience slightly smoother.

However, because I think the idea of mixing a "dungeon crawler" mechanic with an "action clicker" mechanic is particularly interesting, I might personally get back to it in a future game jam we'll see! (but certainly going in a completely different direction)

We're very glad you liked the game, thank you for your detailed feedback ! :D
The variety of enemies is largely due to the large size of our team which was a big advantage in this one ! :)

Very nice game, pretty engaging :) I like the overall feel ! Nice job :)
I do not know why I'm not on the highscore board though?

Very nice game that feels almost like a complete game (I would have loved some sfx and music).
I really enjoyed it as well as the art that overall feels very smooth and coherent. Nice job !

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Nice game, I feel like the difficulty should increase exponentially at the end otherwise the game IS really endless (which fits the  brief though). But overall the game kept me engaged for quite a while ! And I personally love this art-style (even though not everyone might like it).


Fun little game ! I loved the art style and I liked the idea of synchronizing the "music" with the drops. Maybe I would have liked some variations in the sounds (maybe depending on the type of drop or where it falls).

But overall, I enjoyed the experience, nice job !

Fun little game, I liked a lot the overall art and feeling of the game :)

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Loved it ! Very absurd and surprisingly engaging concept ! I particularly appreciated all the polish you did, particularly the procedural animations for the frog and the hats that pile up when you get to a checkpoint !

I love how alive the word is with these nice drawings and animations everywhere (I particularly like the birds in the background) and I completely feel the endless aspect of the game.

If I have to pick on a few things: I would have liked slightly more diversity in gameplay to keep me engaged a little bit more but considering all the polish you did I guess it was hard to find the time. 
I would also have loved a "actual" background that varies significantly to get a real sense of progression. Finally, it may be just me, but I'm not completely sure the music fits to the game (even though it's a very fine music).

Overall, I really enjoyed the experience so thank you and nice job you all !

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Very nice, surprisingly engaging ! I love the art ! 🐸 I got up to 501 (meters?) !

Very solid entry, the sfx and overall juice are top level! I liked the art too, especially that of the last levels.

Contrary to others comments, I liked the power-ups, but I feel like the player should have the opportunity to choose them rather than being assigned randomly.
And maybe I would have liked a little more info from the game to help me plan (the actual life points of the fae, and how much it'll damage my life points next turn).

Overall very well done, I really enjoyed it!


First of all, I have to say, I absolutely love the art style and I heally think some SFX would elevate the overall mood to the next level. I really like how the light works and highlights both your surroundings and the coins.
I really enjoyed how predictable the ennemies are, meaning you can really plan your moves towards the coins or the bottom.
I particularly like how rare the coins are, which makes you want to keep thee for the end when the game becomes more difficult.
I think the random effect you get when getting a coin is a neat idea, and how you did it was very cool however it may not be perfectly clear what each effect does.
I would have preferred maybe a slightly smaller hit box for the fae (it felt a bit frustrating sometimes) and you know having the ability to fly somehow for a winged fae would feel nice (even though I understand this may break your game).
Overall, very well done I enjoyed it quite a lot!

Really nice game with a lot of juice! I loved the art and sound and the overall mood :D The game lacks maybe a bit of readability to understand which child will be the target of your action. Maybe highlighting the children when they are in range could help. Overall, that's a very nice game, well done!

I liked the graphics a lot and the overall mood of the game.
Like the others, I feel like it is a bit frustrating to just miss a bullet when it happens.
But in the end, I was lucky and I won so I enjoyed the experience ;)

I actually loved the concept once I understood how to play! :) The game could maybe use some more juice and feedback tho. Overall I had a lot a fun playing with these coins :D

Despite the apparent simplicity of the graphics, it is very fun and addictive: even after having won you still want to play again until you tried out everything! I think, this "coin deck builder" idea was very ambitious, so I'm impressed you managed to end up with something that fun considering the time-frame.

I actually like this assumed style of graphics but of course, there could be some more juice overall that could take over the text that is displayed. Oh and very good choice of the musics and the sounds, those fit very well to the game! :)

Very nice game, I especially like how the music evolves depending on the terrain :) Because the map is so large, I would have been happy with a few checkpoints XD I enjoyed playing anyway, nice job!

Thank's a lot for your nice comment! :D We are really glad you enjoyed it ! :) 
And I'm very glad you succeeded to get to the two endings, we were hoping for people to explore and discover both! :D

Simple yet effective :) Nicely done. I especially like how you made the coin the main character rather than the fairy.

Very neat game, amazingly polished and complete for a jam! Well done!

What a grim tooth fairy! Fun idea, and great realization of a click builder! 

171 Points! Ok the game is hard but soooo fun! The sound design and music work so great with game! The initial animation and the art match really well with the mood of the game! Well done :)

22700 points! :D Very fun game, very addictive and the art fits amazingly well! :) A few sounds could really elevate the game. I hope everything is fine regarding the storm!

So hard XD Nice little game, i enjoyed the experience. The Dance button is amazing XD Great art design, especially for the main character :)

Very nice game :) I loved the graphics and the music! I The coin flipping mechanic and trying kill the lumberjacks is really satisfying. Pushing forward, maybe the game could use more SFX? Anyway, that was a nice experience :)

Very nice game! I loved the art and the overall mood (even though it was a bit to dark in my opinion, I got lost pretty often due to the darkness).
I also loved the idea of a 3D typing game, there are some interesting mechanics that might come from it. For instance having some words to type flying around you, or using the perspective to trick the player.
As many others mentioned, it was difficult to get the hang of the controls. I feel like you do not need to control completely the camera with the mouse. It could be as a classic dungeon crawler where only 4 views are possible?

Anyway, overall very nice idea! (Obviously I did not get to the end of the 666 levels).

Thanks a lot for playing!

Thanks a lot!

Thanks for playing! We're glad you liked it!

Thanks for the feedback and sharing your video !

Great job, the game is very nice and fun to play with great overall art (both audio and graphics), I especially loved the smooth animations!
As some others mentioned, the jump control is a bit annoying sometime if you want to fall straight and there seem to be a bit of inertia when you that got me into the spikes quite often!
Anyway, amazing job and I'm looking forward to play your post-jam version!

Thanks a lot! We're glad you liked it!

Thanks a lot! We are very glad you enjoyed!

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Thanks for the nice feedback!

Thanks a lot!

Thanks a lot for your detailed comment! We are currently working on a post-jam version and intend to add a few more levels in which we would like to introduce different transformations (with different mechanics)!

Thanks for playing! Yeah, maybe the voice over would have needed a bit more balancing, sorry about that!