Good game, congrats! I just think the requirement increases too much, while the number of ships remains basically the same. Just a little balancing and the game should be even better. :)
Noskire
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Somehow it took me a lot of time to see the 'Notes' button, but after that the idea was easy to grasp.
I think the only problem is that, if I understand correctly, the levels are randomly generated, so there're some that have multiple solutions. Example:
Notes: 1+3 explosion, 1+4 explosion, 1+3 hexagons.
After some tests, I got these three cases, assigned each number and the unused flask I assign the 2 value, but it was wrong. Then I did more tests and realized that the 2 and 3 flasks behaved exactly the same.
Beside that, it's a very interesting game, congrats!
I went until wave 6.
I liked the change of the towers being attacked, but the tanks became too strong, destroying the towers with some easy and I didn't had more money to buy new ones. Maybe just some adjustments in the tower life or in the tanks attack could improve that.
But apart from that, good game, congrats!
Thank you for the feedback! <3
About the FPS map, there were no points of interest that could help navigate. Maybe I should have added some unique items to mark the locations or maybe even some arrows to help. Sadly I didn't think about that then, sorry.
I believe the match3 controls are common to the style, but it's true that I forgot about the click indicator. I made another game where you click twice to match, but in this one the pieces don't have to be adjacent. That's also why I did it like that this time, click and release.
Nice game, congrats! I went until the third level, lost with only one enemy left with 4hp T_T
In the first levels it is understandable, but perhaps it would be better to control a little the randomness in later levels to prevent the player from having 5 identical cards, as this takes away some of the choice.
I also though at first the game would be a lot slower because of the -5 att consequence, but you got around it with the beam card. Nice thinking. :D
Sadly, my game is crashing when I knock in the door next to her and she comes to investigate. :(
Maybe a downloadable version could play a little better, since it seems to be a lot heavy on html.
Still, I liked what I see, the descriptions in the objects and doors was enough to have a idea of what is going on. Congrats.