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A jam submission

Re-RollView game page

Submitted by Teh_Turtle — 2 hours, 22 minutes before the deadline
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Re-Roll's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8583.3713.371
Overall#12973.3143.314
Presentation#13773.4573.457
Creativity#20833.1143.114

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The character you play as is a die. When you get hit by an enemy, the die is rolled and you get a different weapon depending on what you roll.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted

Great vibe and cool gameplay idea ! 

Just a note: it maybe just me, but when the first enemy  spawned, the little blue diamant moving around, I tought it was an item to get (because of the shape and color...)  and I got hurt when I did catch it haha 

Maybe the design could be more "agressive" to convey better the idea it's a dangerous object to avoid ? 

But nice work! 

Submitted

This style of games are one of my favorites!! Great job!

Submitted

This is a great game! I love the art style and the shooting and moving mechanics are really fun! I was a bit confused at first, because I couldn't tell what and what wasn't an enemy but apart from that awesome job!

Submitted

Making the shots have AOE makes for some really satisfying moments. Great work!

Submitted

That was a lot of fun. The idea of getting a different weapon each time you got hit is very creative. Unfortunately, it has the disadvantage that it quickly becomes very repetitive for good players. Despite that i think you did a good job with this submission.

Submitted

I made it to round 10! My favourite weapon by far was the bouncy gun, that was super fun to use. 

Submitted

Nice game!

Submitted

Nice game! The mechanic of switching weapons when you take damage is pretty original. This game was quite fun to play!

Submitted

This is a nice take on a shooter, it definitely need some tweaks or balancing, but it's really well made!

Submitted

Pretty okay, the movement without the dash feels a bit sluggish, everything else is really cool :O I also like the enemy design!

Submitted

just random weapon

Submitted

just random weapon

Submitted

Neat mechanic - initially I was adamant on not getting hit at all but it's way more fun getting hit to get the different weapons.

Submitted

Really well made, 5/5/5 from me. When I realised you could hold down the attack for the grenade launcher, that was a game-changer.

Submitted

Very competent twin-stick shooter, art is clear and music fits perfectly.

Submitted

The trade-off between getting hit/healing and being able to use a new weapon is so interesting, I let myself get hit just to try out a new cool weapon! The explosion effect is also very satisfying. Great job!

Submitted

easy to understand and fun to play! i really enjoyed this entry, well done!

Submitted

Well done! Each weapon felt unique.

Great game, I loved the different feel of each weapon, and I enjoyed figuring out what each new weapon did when I got hit.

Submitted

Cute game, I like the aesthetic. 

Viewing comments 20 to 1 of 24 · Previous page · First page