Simple concept but great aesthetics and fun gameplay!
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Skye's Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #305 | 4.175 | 4.175 |
Overall | #365 | 3.788 | 3.788 |
Enjoyment | #454 | 3.619 | 3.619 |
Creativity | #878 | 3.571 | 3.571 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Help Skye winning a board game (with dices) against an evil spirit in another dimension.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Love that you added a cutscene at the beggining, presentation overall was extremly creative and charming!
I felt like the dice roll animations were to slow, even when you have figured the level out it still takes a lot of time to complete it. On the same note it would be nice to have next line button in the cutscene, since it's just dialog.
The idea of rolling the die on the right side is very popular on the jam, but moving multiple boxes at once added a more convential puzzle element, which I really enjoyed. Good job!
Amazing presentation and style... The puzzles and story are really good. Great game!
Super cute story, animations, and graphics, but my smoll brain just can't work these puzzles.
Loved the puzzles and game feels of rolling dice. Dice model seems really well-done too. Having multiple dice is a great addition, but feels a little bit too hard, almost like I was solving two puzzles at once: get them in place and get them to match sides. Also might be better if level start/finish animations were a bit faster. Otherwise great entry!
Yay I won the game!
The game looks good, but is it actually supposed to take two whole seconds to move one space? I feel like I might have enjoyed this more on a faster computer. Also, the intro is good but I kind of wish it were skippable.
It's also a similar concept to something I thought about doing (but didn't since I didn't feel like I could design good puzzles, especially in the time limit), and kind of sort of similar to what I ended up actually doing.
OMG this game has an intro animation. First time i've seen this with more than just a bunch translations. Really appreciate the effort you put into this. Games looks really nice as well, but its a really common concept by now. The jam is filled with the same type of games. Overall a really really nice game though. Good Job.
Astounding animations and even an opening cutscene!
That's some Kingdom Hearts level of narrative and presentation, really good job!
Also nice twist for a forgotten puzzle mechanic that connects it to the theme and makes it all even more fun. SFX and music really match the whole experience too.
I think the biggest point of improvement is an approach to marketing and showcasing a game. You should really try to make some gifs for gameplay with your nice vfx and smooth dice rolling and the waving tiles animations and transition between levels... man, so much stuff to show and I am sure people will absolutely love it!
Very solid entry!
The narrative of the game was nice and the gameplay experience was fun! Great work <3
Are you winning skye?
Nice and crisp 3D animations, really impressive considering it was done in 50 hours.
The mechanics used is a common these in this jam, but the puzzles in this one is bit more unique.
Congrats on finishing the jam !
First of all, where did you find time to make an intro?:D that's truly amazing)
Apart from that, the concept is interesting and I really enjoy it!
Nice job!
I'm a sucker for surrealism so I love the presentation, only thing I'd add is a way to speed up the text. Is it just me or does the game give off a Gregory's house of horror vide?
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