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A jam submission

Jazzy JumpView game page

A Platformer Survival in a Dice
Submitted by Abdullah 🐢 (@TheRockAbdo) — 5 hours, 5 minutes before the deadline
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Jazzy Jump's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#854.0964.096
Overall#2073.9683.968
Creativity#3633.8853.885
Presentation#5973.9233.923

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A Survival Platformer inside a Dice that (well) rolls.. and more :V

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 47 to 28 of 47 · Next page · Last page
Submitted

I like the concept of jump and make it a loop of drop. It is a little hard to get the coin below cube.

Submitted

Really addicting, had a great time playing this. I liked that there are a  whole bunch of different modifications.

Developer

Thank you so much for feedback, made my day ^^ !


Sorry, unfortunately I didn't have the time to try ur game snd rate it.. but it's very well crafted and a masterpiece in presentation, wish u good luck (人 •͈ᴗ•͈)

Submitted

Nice amount of different mechanics. The jumping felt good and when I lost, it always felt like my fault rather than unfair game balancing. Nice work!

Developer(+1)

Thank you so much! really appreciate it, glad you liked it! ( ◡‿◡ )

Submitted

Nice core loop! It's pretty easy to sink a lot of time in something this simple but engaging. I liked the look and feel of the game overall. Perhaps the dice theme is a little weaker compared to some of the other titles, but that's refreshing at this point. Good job :)

Developer

TYSM for giving the time and effort to try it! Really appreciate your feedback! ^^

Yeah I tried to tweak the theme a bit, didn't wanna go to basic rolling :3 but u got a point there. ik (>m<)

Submitted(+1)

Sweet Jesus, this is fun! x) Took me a couple of re-rolls to understand that the layouts are just the numbers on a dice – I guess I'm a little dumb, lol. Really dig how fast paced this is. Once the lasers kick in it becomes really damn hard, haha. No complaints though: I really enjoyed my time with this!

However I've a pretty worn down Xbox controller here and I'm pretty sure there's no (or at least just a very small) deadzone on the analog stick? Makes it pretty impossible to play to this way. ^^ Keyboard worked fine though of course, so take this more as a hint on what you may want to look into.

If you find the time, I'd be very curious to hear what you think about my game - it's score based too. :)

Submitted

Simple and effective art, liked the controls. I’m not sure I got exactly how the scoring worked when collecting coins. I liked the slowdown effect, it’s a good idea!

Submitted

Great submission, the only problem I found is that wall jumping eats your double jump which makes it a bit useless unless you're falling off the platform where then it doesn't eat you double jump. Also getting coins next to screen wraps can be a bit frustrating. Other than that great game!

Developer

TYSM for giving time to try my game and send the feedback, appreciate it! ^^

yeah, that's a bug here with wall jumping eating ur double jump, zooory (;⌣̀_⌣́)

Wrapping is kinda hard and needs practicing to know where you will be landing soon from the other side, I agree >_<

Thanks again! <3 

Submitted

Awesome idea and execution. Definitely overcomes the problem with gameplay randomness in a very elegant and creative game. Enjoyed every bit of this game. Very well done!

Developer

TYSM <3 .. u made my day with ur comment, really happy that u liked it ^^

Submitted

Damn this is one of the best entries I've played!

I really like the artstyle, sfx, gameplay, feel etc...

I guess the only downside for me is that it doesnt fit the theme that well. And I can see it being a bit frustrating for most players.
As for the fixes: sometimes coins spawn right below platforms (like touching them) and it can be really hard to get those on dice4 for example. Also I think you can chop all the red stuff into categories from easiest to hardest and give it to player randomly in that "skill curve" order (well maybe you did but for me it seems that the clock arrow is one of the harder ones and I got it multiple times as my first one).

But anyway this is a very solid entry!
I kinda would like to hear your opinion on our game. Dont want to sound annoying, you just seem to have a solid grip on game design.

Developer

Thank you so much for ur feedback. really happy u liked the style pf the game 🙏🏻✨

yea ik its kinda difficult, but ill share some thoughts with ya .. if u dont mind ୧| ͡ᵔ ﹏ ͡ᵔ |

ik it may seem far from the theme but again the theme is about rolling the dice i didnt wanna go to some stats randomizing or mechanic, I wanted to do that in level design somehow(i just do that every jam, go crazy) and platformer as limitation did not go with a puzzle. it was challenging for me and maybe not the best for most of players not anyone will enjoy. 

the results: it was a general attitude of me to make things based on randomness (;;;・_・) so i understand if coins places are difficult or enemy is shuffled with no hardness. I myself find the clock enemy the easiest ( ̄ヘ ̄;)

but it all depends on who plays, for example the top score player said to me that the roll of 1 is his best so he can go roll through the screen and combo it ehatever the enemy. while 6 (the more block) is what they hate cuz it's safe but slow paced.

 its a jam build anyway, and leaderboard isnt there for fun, i want to see what players do, and i have some nice skill curve here but really need tweaking.


Thanks again, i loved ur feedback and will for sure jump and Try ur game, it looks interesting already and caught my eyes ᕙ( : ˘ ∧ ˘ : )ᕗ

Developer (1 edit)

Also there's the double jump and wall jump that few just don't use. (part my fault cuz i only wrote it down in gamepage not inside the game) (◡ ω ◡)

Submitted

Simple but really fun game !  It's minimalistic both in concept and art, which makes the tight platformer physics shine ! Well done !

I have found one small problem, sometimes the collectable appears right under a platform, which make is almost impossible to catch. 


Developer (1 edit)

Thank you so much for the detailed feedback I really appreciate it!

Yeah sometimes the coins are hard to get.. remember you're playing in a dice, it's all about randomness (¬‿¬ ) -however- this one is actually easy to get if u double jump and get wrapped from up there to below 

Check the tweet below, u will see one of the coins collected like that.
(https://twitter.com/TheRockAbdo/status/1548992564652564480?s=20&t=fcECQVpMaI_4Gm14AzXa_Q)

Again, thank you so much! ^^

Submitted

I think I tried it but the jump didn't go high enough, but it might just have failed the execution ^^


Oh... There's a double jump, it might have been easier with that XD. I really need to read instructions more...

Developer

Yeah my bad, I didn't give much explanation inside the game itself, since I just thought, it's a platformer, u know all platformer jump and double jump, but it's my bad again, ill take care nxt time (;⌣̀_⌣́)

Submitted

great idea, I haven't seen a take on the theme like this before. I think the slowdown is really well implemented, and there's a good amount of juice when picking up the coins

Developer (1 edit)

Thank you so much, really appreciate your feedback Glad u enjoyed it 🙏🏻 ✨ 

Submitted

I had a lot of fun with this, it's very addicting - especially with the ranking as encouragement! Great work!

Submitted

Pretty solid platformer. The sounds were great (if a tad loud), and movement was crisp. The only downside is that it often degraded into a falling simulator, where I was just falling past the screen over and over to try to collect the coins. I think it might've been better if there was a floor or something to force you to do a bit more of the platforming, which was the more fun part.

Developer(+1)

TYSM for sharing your  feedback and giving time to try my game! I appreciate it ^^

I tried giving a floor and walls to border the dice, but it was all easier, much easier, you can just wall jump all the way down.. and somehow i found it fun to just sync your wrapping screen to get combos if dice is low. (which lead to some master plays that u can see their scores on leaderboard (someone even got more than 600 points)

But I get what you saying, I too feel that the platformer movement is fun alone, but it's all about dice, so i thought i should go wild and see how it turns out. 

Thanks again!  Have a great day!( ◡‿◡ *)

Submitted

Very fun, simple and juicy! A perfect jam submission and well polished!

Developer

Thank you so much, your game is pretty cool too and nice take on the theme .. gl UwU 

Submitted

Nice and enjoyable with a challenge <3

Developer

Thank you! really appreciate ur feedback ^^

Submitted

Very fun and surprising! Played at https://twitch.tv/hedgein <3

Submitted

Very good game. fun and polished.

Developer

TYSM  for giving the time and effort to try my game ^^

Submitted

Really fun game, I really liked the difficulty scaling and the music choice, good job!

Developer

TYSM ^^ really appreciate it! <3 

Submitted

Love this! Everything feels great to play and is super fun. Love that you have an online leaderboard as well. Great job!

Developer

TYSM  ^^

Rank 69, nice.

Developer

noiceee *in kevin's voice from the office :3 *

Viewing comments 47 to 28 of 47 · Next page · Last page