simple but effective... well done! Your description reminded me of agario, but it's a different twist. Nice!
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Roll Over The Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #578 | 3.735 | 3.735 |
Enjoyment | #607 | 3.500 | 3.500 |
Overall | #641 | 3.618 | 3.618 |
Presentation | #1062 | 3.618 | 3.618 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play a dice, bullying smaller dice by rolling over them
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Amazingly done! very addictive, and very creative.
The concept of "each attack can change what enemies you can attack next" has a lot of potential.
Hope you keep working on this!!
Cool game and interesting concept! I can tell you put a lot of time into polishing the game! Keep up the good work :)
Damn, such a simple concept with a unique twist ! This is genius, fits the theme perfectly and the quality is awesome ^^ !
My only concern is the animation of the die rolling, I would have enjoyed a real roll, but I guess that, in 2D, it was harder to do successfully, especially in 50h.
Otherwise, it's an insanely good entry, congratulations =)
I played this roughly two hours now, current high score is 732. Simple but really fun game, especially if you compete with your friends for the highest score. Overall, it looks quite finished an polished!
I wish the animation for the die rolling actually moved to another side. As it is, the rotation is confusing and it took me a bit to figure out how to squish the other dice. But the gameplay balance fits the theme well. Nicely done!
dude the title screen was awesome! gameplay was simple and fun! i liked this game! great work!!
Oh wow, thank you for the kind words, that means a ton to me! :) My best score so far was 1019, but well, I'm the developer. :D Super glad you enjoyed it, make sure you give it another try with a controller if you haven't yet – imho it's a lot easier that way!
Yeah, its pretty fun, quite creative for such a simple idea, the difficulty is raised way too fast though.
Thanks! Technically the difficulty isn't raised at all though. :D Enemies keep spawning at the exact same rate, so it all comes down to how quick and consistently you're able to get rid of them. It has a pretty steep learning curve, yes, but it's actually pretty easy once you get the hang of it. Take a look at this nine minute run I made today:
The instructions in "how to play" has too much text and too much unessesary phrase making me wasting a little more time understanding how to play the game.
But this game can be enjoyable. I like the idea of rolling the dice in this game.
Yeah, the timing of the roll can be pretty relentless! I played this a ton by now and most of my runs still end because I press the roll button a little too late or release it too early. To me that's part of the charm though: like in "Hotline Miami" you know that every hit you take will lose you the game, which makes it all the more satisfying if you manage to achieve a really high score nonetheless.
Cool concept with solid execution, though it does get repetitive after a while.
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