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Digitaldude555

295
Posts
8
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1
Following
A member registered Mar 29, 2015 · View creator page →

Creator of

Recent community posts

Very nice, I enjoyed the gameplay though the debt you had to take proved too much for me, my only suggestion is a buy max button because it takes a while to buy all the balls after a while. Good job.

Very creative, a bit frustrating but I enjoyed it

One of the best uses of the theme I've seen, well done!

I will try to beat it

Very beautiful game, and I like the tune, I'd ramp up the enemies sooner it takes a while to even see the second enemy, and nothing creative was done with the theme. Overall its very enjoyable to play.

It's nice, I like the concept, this is a little problem and its the teal text in the tutorial is quite hard to read also would be nice to have feedback when you collect clocks, good job.

Very creative, very clever. I also gave up in the 4 gates section but otherwise good game.

The lobster got me, very nice cooking game, I like the difficulty ramp and excellent art.

Did you throw it in the trash?

Extremely impressive, very polished and very creative puzzle game, splitting the levels was a good idea, it can be quite hard.

Nice lil game, good use of the theme.

Good ramp up when killing, I missed the ending screen because I was spamming attacks on the boss, I suggest having a button there to replay the game

Very polished for a card game, I know these take a ton of time to make. I think the deck building is the best aspect, I would like to restart from the last boss that beat you, also some balancing for the executioner. I also like the music and SFX

I have meditated a lot before

I DID IT!! Very good use of the theme.

Damn I died on level 9, really good art and I like how every level there was something new. No audio but probably no time. Very good.

Which bugs?

The original plan was to have them attack the cows but I didnt have time for the mechanic and animation. The wolves have two states a very short roam state like the cows have and a chase state where they lunge if they get close enough to the player.  And thanks for the suggestions.

Legendary jam game.

Everything is good, especially the art and narrative, probably one of the best narrative game i've played so far. Gameplay is cool with the upgrades but it does feel like its just a grind to get strong enough. Still amazing job

I could have made it endlessly difficult, adding more pets enemies was impossible cause then I would need to draw and animate all of that and there was no time, im a solo dev.

Love the art, and the mechanic to get bullets. In terms of theme, it doesn't really fit. 

Pretty cool, I enjoyed the gameplay, which there was sound of arrow firing and hitting, and hit feedback on enemies. Otherwise it's good.

Really good, made it to level 13, good explanation and you did well to ramp up the complexity, I have the same suggestions as everyone else either a speedup, or a quick restart when you know your solution won't work.

That was actually very fun to play, theme is loose, the art is very plain even if you use the default square sprites you can still add some postprocessing like chromatic aberration and bloom, can help with the art. Overall I enjoyed it.

It's pretty cool, I love the presentation, I think the puzzles are a bit simple wish you had more time to flesh them out. I would suggest have the snake fill the entire tile instead of being a small part of it. Overall pretty good.

That's the spookiest jam game I have ever played...mah gawd I will not sleep well tonight. Amazing

Best part is the spooky ambience of the game, i have the same problem as the first reviewer, I assembled the pieces and got the yellow jewel but it just says home or restart, is that the whole game or is there more?

Epic, really enjoyed playing that game, I especially like the characters and their interactions.

Thats a good idea!

I like it, like the concept, obviously the graphics are really good and atmospheric, I didn't really get the second part being the firefly, I died pretty quickly

I liked it, it would be good if you said what the key for jumping was though, took me a bit to figure out. And yeah with unity games, the ui can work in the editor but be broken in the finished game. Good job.

It's very interesting, very unique concept. Only thing missing is maybe card descriptions for enemy cards and some sounds in battle, pretty good overall.

Really nice, its very tough I think I tried twenty times to beat it but keep dying, I'll keep trying, also I agree with the other reviewers the camera spin at the start is a bit disorientating, I liked the aesthetic of the game.

Yeah, sadly the bug is you reload your ammo after killing a wolf which isnt supposed to happen, but I couldn't upload the fixed build in time.

Best winning screen of all time, yeah that was fantastic for a first game, like really good, I realized fairly quickly to just rush for the items since you keep them after dying, agree with the other reviewer the clicking did get tedious after a bit.

Yeah, this is good I like the atmosphere of the game, and it's a unique concept, it's quite difficult, I realized early on the freeze and healing attack were the best cards but by loop 3 the enemies were doing 9-10 attack a turn and I died pretty quick. Maybe scale your cards as you loop as well.

Out of the 10 games I rated so far this is the most original in design, train scrabble. especially love the graphics and the music fits in well, the upgrades I didn't always understand whats the best one to take by the description, but I won anyway.

I added the gunshot in the last two hours sorry haha, alright, I'll keep it short next.

If you beat the minigame you just use the next guy or is it broken? Also needs stronger dash. Otherwise It's pretty good, I enjoyed it.