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Mayhem Jump Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2802 | 3.143 | 3.143 |
Presentation | #3132 | 2.857 | 2.857 |
Overall | #3202 | 2.841 | 2.841 |
Enjoyment | #3494 | 2.524 | 2.524 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's based on a platformer but instead of playing as a player that runs, the user sets the enemies in the level
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The pixel art is so well done. Love it! And the sound effects when popping up enemies is fantastic.
I do believe the scoring system could use an iteration. Given that one can spam as many enemies as they can, doing so kinda trivializes the game. So maybe reducing the score for every enemy that wasn't killed fits better.
Either case I had fun. Thanks for sharing, and congrats on your first jam game!
Really liked the idea and I think it fits the theme very well. Everything worked as I expected and didn't really run into any bugs. Unless you want to count the enemies, Haha!.. Oof bad joke. Anyways, great game, great job!
I like the part when my guy went into space.
Its a very good idea, I can see that you might not have time to fully realize it, but what you have is a base of a very cool game.
I got out of bounds
it makes you think, and I like games where you have to use your head. Nice game !!
Nice game with good gameplay and visuals.
I like the idea a lot! but is dificult to understand what the player will do when you drop the enemy in the map!
I think that there should be a limited amount of enemies to place. You can just spam the whole map with enemies and win
Really cool concept for your first game jam