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PorridgeBee

70
Posts
13
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9
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A member registered Apr 20, 2019 · View creator page →

Creator of

Recent community posts

Something about a game jam just brings out the best in us i feel

Oh how many peeps worked on this? The games are all in dev hell :) (except for this game jam somehow haha)

This game is oozing with character, reminds me of the drag racing flash game. I only wish the game loop was a little quicker. (also hi Ethan, mad work)

Fantastic puzzle game. If this doesn't win, I'll eat my hat!

I love this concept! I feel like the opponents abilities were quite weak, would have loved to really claw for victory more each round. 

Also cards are really pretty, but I had a hard time telling what suit a card was.

I was really impressed with the feeling of this game. It felt like a refreshing experience in the incremental genre

this is a cool concept and the levels definitely gave me some satisfying AHA moments :)

Great idea! I really liked exploring the level and slowly progressing with the help of my ghost buddies. Having a horde of ghost buddies felt epic

This is a brilliant concept! I love it when a games difficulty comes from your own previous decisions. Would definitely play a full version of this (got to day 9)

Really enjoyed the ramping difficulty! love me a stealth game :)

I like this concept. I think the gameplay stands well on its own without being an incremental game :)

Presentation is brilliant. I enjoyed outrunning the monsters like a stallion in a bushfire

Amazing work!

Yer Fond Of Me Lobster Ain’t Ye?

WOW! amazing idea and great execution. I had to give up near the end because I was getting flashbacks from the "worlds hardest game".  

This game is like if baba is you was made by the TempleOS guy. This will be studied for years to come

This is cool game. the reset button would not work so I had to restart the game if I didnt get it right :(

I love the character art!

i think if there was more threat id get in the flow more. like i expected the enemies to be coming after me

music goes hard. hitboxes arent very clear though :(

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love pattern games! got a little tough for me once the manholes got involved but i enjoyed it

This is a cool concept. I feel this would be an instant classic if it had some coyote time for jumping and wall jumping, and some input buffering for jumping just before you land. without it the wall jump was really troubling me

I love this concept. makes me think of the haunted house in minit. was completely lost with the cat's clue

I enjoyed this. music is nice. was challenging gameplay for me

The concept of this seems really cool. I wasn't able to place towers after the first round though. 

Cant open the game :(

the piano loop grew on me. quite frantic haha

is glitching through the platforms supposed to be the solution?

the SFX for the footsteps were so satisfying

This was fun! the hints were great,  I still got stuck though :(  also, getting pick up was an experience haha

naw stop it :3

when I did a group select and it worked I knew this was a winner

Game does not seem to work :(

The voice lines in this game really sell it for me. Just hearing the devs having fun saying silly stuff brings me so much joy

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Here I was wondering what the lap timer was for... xD Cool idea, and liked the reveal, but I think it should be a way shorter course 

Cute. Liked the variety in enemies :)

Good concept, great execution. I like games like this, as you can see :)

I can't believe every character is romanceable! My favourite date was the beach walk with the yellow goblin.

This is a good effort for your first game jam. I collected the coins, then was curious to see what was at the top too. Unity and all its weird bugs is a curse we all share haha

This is brilliant! I love the concept and the execution is quite impressive for a game jam. The use of gear shifting is so unique and clever that I was immediately on board. I only wish that I understood things like the speed limits and when to use which cards. 

I love deckbuilders, and this feels fresh enough to stand out in a sea of deckbuilders. I could see myself sinking hours into a full version of this!

I love the idea of this game but I feel like its totally gone over my head. The comments mention its a puzzle game, but I'm so lost on what the solution is supposed to be. I tried a bunch of different things, but the next level button never worked :(
Cool concept, love the name, but I don't know how to progress or if I'm even playing it right.

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Thank you! These types of comments are a gold to me. Given time, we hope to address all of the points you've raised. 

Stay posted as we'll have a big update coming soon :D