Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

PorridgeBee

31
Posts
10
Followers
8
Following
A member registered Apr 20, 2019 · View creator page →

Creator of

Recent community posts

(1 edit)

Thank you! These types of comments are a gold to me. Given time, we hope to address all of the points you've raised. 

Stay posted as we'll have a big update coming soon :D

Hey, nice spot! We will be fixing that one in the coming update 😁

(1 edit)

Sorry this happened to you! We have fixed it now. Make sure to use the save option in the escape menu as the autosave on the browser is being inconsistent ☺️

Hey thanks for the feedback! One thing that may be missing or glossed over is that recipes can be 3 or 7 tiles. Hope that helps!

running in background should work in the standalone version.

i dont want to live if i cant worm drum

The art is incredible, amazing job! i couldnt get the last ending :(

Damn this was so much fun! i got a little addicted trying to get the highscore, but had to call it at 84k with a whole 66 hits haha. i had a go at doing hitless as well and the lowest i got was 5

(1 edit)

The king disliked my performance so much that the window closed. was that intentional?



Other than that, this was great, had a good chuckle!

cool concept!

This is a really cool game, and its your first jam! well done :D

Im so cool! and by that i mean i suck at games. This was a lot of fun, love the vibe and humour of the game :D

This is an awesome idea! I really want to try this out with some friends if i get the chance, i can tell it would be a lot of fun

This is a great little game, good stuff! Highscore: 33

seems like a cool concept. I really like the art style. I think the character feels too floaty though

Thank you!

A solid game with a lot of personality

This is an excellent puzzle game, which i unfortunately suck at. I will be back to master this one

Very visually appealing. Nice game concept and well executed

pure nonsense. I love it!

such a simple and fun game. great job!

very pretty game. I love the art style, it reminds me of the meshing of 2d/3d in fez

Had a lot of fun working out the optimal paths for this game. I can now say I know way too much about patterns for rotating dice.

(2 edits)

Hey I really appreciate the feedback! Its a shame that there are quite  a few bugs that a we wish we could patch out, but I'm glad you enjoyed it anyway.

Those are some really great tips. I have some to add to help:

- Restore health heals you for 50% of your max health, and increase health gives you a 15% max health increase and heals that amount too.

- Javelin is underrated because of its speed.

- Stun weapons are OP

And here's some Bugs to be aware of for future players:

- BUG: Mountains AND glacier can also soft-lock so best avoid them too if you wanna go far. This is due to an unfortunate bug with validating spawn positions.

- BUG: Ballista does not work when positioned to the right of enemies, for some reason. 

- BUG: Daggers don't activate their special

- BUG: Ethereal Needle only works sometimes

- BUG: Spike Shield does not work

Most of these bugs have been fixed for the 1.1 patch, so look out for it when the voting is over!!

Could definitely use some strategy to give the player something to think about

Nice idea, well executed. The sounds really make this game for me 

(1 edit)

I like this idea. it was a nice little adventure. It felt a little like carto where i didnt know what to expect around the corner. With some clearer objective or narrative, this could be the start of something

Characters are cute. I feel like I joined halfway through a playthrough though.

Great concept. I think some of the levels could have had much less moves as there was a lot of traversal for what is a puzzle game, where each move should be important. 


Also not sure if its intended, but if you split on a broken tile, it remains in tact no matter where your dice end up.

I missed the moon :(

Love the art!