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Roll Splitter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3301 | 2.646 | 3.500 |
Enjoyment | #3313 | 2.362 | 3.125 |
Overall | #3997 | 2.268 | 3.000 |
Presentation | #5030 | 1.795 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a D6 that can split into smaller dice or combine them. Chose the correct solution to solve the puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This puzzle game concept is great! It makes me think just the right amount. Good job!
WASD control reaction is a bit slow. The idea feels like a wonderful premise to a fun puzzler. With enough polish and some interesting story it can really pop. Hope this helps, best of luck!
Nice puzzle game, something that might be fun to explore is the weight of the dice, maybe you need to weigh down a pressure plate or something that offers access to another area, maybe other dice?
I enjoyed it! Great work!
Great concept. I think some of the levels could have had much less moves as there was a lot of traversal for what is a puzzle game, where each move should be important.
Also not sure if its intended, but if you split on a broken tile, it remains in tact no matter where your dice end up.
realy fun game, art style reminds me of a game from my child hood,
would be nice to be able to undo a move, and i'm not sure weather or not i'm actually supposed to be able to switch the dice i'm using, but all the puzzles were solvable without doing that, so.....
all in all loved the completely non random game that still fit with the theme that invites so much randomness