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Ranked from 94 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I incorporated the theme of dice by designing the player as a die pip and the levels as cubic dice which must be navigated. The user's primary interaction with the world and the focus of the game's mechanics is through rotation of space, hence roll of the dice.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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