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Duckofrog

74
Posts
1
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2
Following
A member registered May 23, 2022 · View creator page →

Creator of

Recent community posts

Thanks for the support & kind words. Glad you liked the game we worked on making it.

Unfortunately there was only so much time to test the robots before needing to publish the game.

Hey thanks for checking out the game. Appreciate the support & glad you enjoyed the game.

Great art for the game & like the overall aesthetic of the plague doctors during the plague. Great usage of the theme & overall an enjoyable game to play.

Thanks for checking out our game, Zoby designed many of the mecha animals & I drew the final versions as the artist. I really like the designs she put together for them. Glad you enjoyed the game.

A fun cooking game with great art. Enjoyed playing through & liked the overall chill feeling it gave.

A fun puzzle game with a great visual style. Really like the art & the whole tv aesthetic the game has. I can see the Warioware inspiration and it's cool to see in a gamejam game.

A fun twist with the number mechanic. Enjoyed playing through and reminds me of old games I used to play as a kid.
I see other people mentioned it, Feeding frenzy. That was one of the few games I played back on the Xbox Arcade.

A funny & cute game. All it really needs was some background music, but genuinely it was a fun game and I laughed a few times when the hand got annoyed an deployed their "methods" to counter the poking.

A chill puzzle with a cute duck. Reminds me of old games I would play from Cool math games or other sites like that back in school.

A quick little puzzle game, my only concern is how quiet it is. Some sounds & music would be nice to have. But overall good job on the game, I liked the jokes you put for the various illegal activites the roomate was apparently doing at the house.

An enjoyable puzzle game with a great gameboy visual design! Played through the whole game & enjoyed how quick it was to understand and get the flow on how the mechanics for it work.

A cute little puzzle game with nice handdrawn design for all the characters. I really like the paper visuals & the chill feeling of the game.

A really polished puzzle game! You did a great job with the visuals, mechanics, & the usage of the gamejam's theme. A very fun and satisfying game to playthrough.

A really interesting puzzle game, easy to understand. But quickly became one of the most stressful puzzle games I've played, but in a good way. At first it was calm, but as the timer got closer & the barrage of messages came I felt worry trying to find the countries on the board. Great game & a unique premise.

Thanks for checking out the game & sorry about the issue with the resolution. We haven't done many web browser games & didn't know what the optimal resolution to put for the game. There's unfortunately some bugs with the pathing for the bots due to not getting a chance to polish the system with the time. We appreciate the feedback & it helps to understand on how to improve the game & future game projects.

Thanks for trying out the game, we originally were planning to put a shop where you could see the descriptions & stats for all the robots, but unfortunately didn't have enough time to put it in the game with the deadline.

A unique puzzle game, really like the art for this! It reminds me alot of the Original Rayman game with the very vibrant and saturated colors.

A cool puzzle game that's combined with the retro rpg playstyle. Was fun to playthrough, also it's unfortunate the music didn't loop, but I had to same issue before with my previous gamejams. Good job on this gamejam project.

A fun game with great visuals & design. It was quick to understand & was enjoyable to play all the way through to the win screen. Also the fastest speed being a plane was a funny, I saw the upgrade icon was a question mark and wondered what it was, lol.

A fun hack & slash game, it's unfortunate you didn't get alot of time to work with the rush of the gamejam. I noticed the description you put mentioning this, but ya it's pretty hard working solo for gamejams. You still did a good job.

Took a bit to understand, but I can see this is really interesting puzzle game. I like how you incorporated the countdown as a main mechanic for all the puzzle objects to have an inherit timer for them.

A cool little game, played through it and thought the bouncy character walk was cute. Overall a fun & short game to played through, I understand it was probably was the time, but it would of been cool to see another level with the ship in space as well.

Interesting usage of the theme for the main mechanic of switching between the two characters on a timer. Like the design of the robot characters & the chiptune music that plays throughout the game.

Glad you enjoyed the game, we wanted to implement more in the overall gameplay loop, but the time made it hard. Like the idea of bonus money or other boons. It could of been more possible with the shop idea we had. Unfortunately we didn't have the time to setup a shop scene for in-between matches. Also thanks for appreciating the character designs, many of them were designed by zoby & I drew them as the main artist for the game. It's also nice that you noticed the retro inspirations of the sega genesis for the characters.

Not intentional with the spike hogs, unfortunately we didn't get time to playtest all the robots. We focused on fixing big bugs that were prevented, but I understand we didn't get a chance to polish away all the issues. We also didn't get a chance to implement details we intended to have in the game. More Sfx, unused music tracks, & unused animations.

A really interesting twist on Rpg combat system! It took a bit to understand exactly how it worked, but after a few tries I started to understand it. An engaging concept you thought of, especially when I noticed that reducing the damage to negative values turned it into healing instead. Also I liked the retro pixel art style of the game.

A fun platformer, like the detail in the movement you put into it! Most gamejam platformers have the basic movement, but I liked the detail of the wall climbing & diving. I can see the inspirations of Pizza tower. Also I liked the animation of the duck main character in how they run and jump.

A fun platformer shooter with a great retro design! It's cool that the upgrades allow you to explore more and more as you go on. Also liked the designs of the alien planet & the creatures you come across when delving into the cavern below.

A funny game, with a fun physics based cooking game. Also finally got to see the Shrimp fried Rice I keep hearing about!

Very unique artstyle with the water colors! Also interesting to see coop feature for a gamejam game.

Interesting farming puzzle game. It took a bit to understand at first, but the written notes in the description on the card's effect helped to understand what they did. An interesting usage of the gamejam's theme.

Cute art & design of the baby vampire. Wished the game was longer with more levels, but understand it's hard with the given time of the gamejams.

It was a fun game, creative usage of the gamejam's theme. I really like that amongst the natural disasters was also the UFOs.

Glad you enjoyed the game & found it fun to try. We definetly plan to improve things for the game & address issues for a possible future improved version of the game. We weren't able to implement in the timeframe many of our ideas, mechanics, & polish for bugs and balance.

Sorry about the issues of the game like having a way to easily restart or retry a match & also a indicator for the current match & how many future matches are left. Thanks for the advice and we plan to improve things with the game and address certain things for an improved version of the game concept in the future.

Cool puzzle game, really like the art & animations throughout! Easy to understand, but offered a great challenge in the higher levels of the game.

A great puzzle game, excellent usage of the countdown theme in great mechanic! Not only was it easy to understand, but it also visually looked cool how the lighting and background would change to help convey the changing of time forward and back.

Interesting game, it has a great atmosphere. The art & music, and the moments of silence in rooms created a great creepy feeling playing through!

A fun puzzle game. played it through all the way. Really liked the atmopshere & music, reminded me of the original zelda game playing through and figuring out the puzzle of which path & flower to start at. Also I really liked how cute the rolling animation looked like!