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A really interesting twist on Rpg combat system! It took a bit to understand exactly how it worked, but after a few tries I started to understand it. An engaging concept you thought of, especially when I noticed that reducing the damage to negative values turned it into healing instead. Also I liked the retro pixel art style of the game.

thank you!! yeah i really wish i managed my time better so i could have implemented a tutorial- but im happy you got the hang of it.