骰子面好像和经典骰子不一样。
原地旋转和不能走的地块组合出了些有意思的关卡,挺不错的!喜欢禁止走3那关。
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3237 | 2.393 | 2.393 |
Presentation | #3295 | 2.571 | 2.571 |
Overall | #3383 | 2.524 | 2.524 |
Creativity | #3423 | 2.607 | 2.607 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
by literally rolling a dice
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Great job with the game! Although the movement was a bit too slow for my liking.
This was fun and a bit more inventive than some other ones !
Maybe the dice rolling animation could be a bit faster, also the faces of your dice are not like the classic one (maybe it is intended) (yours opposes 5-2, 6-4 and 3-1 rather than 5-2, 6-1 and 4-3 which make that opposite faces add up to 7)
I thought this was such a fun little puzzle game! We also made a puzzle game, but your level design was really unique and varied. The control scheme was also really intuitive compared to the regular wasd as well which I was pleasantly surprised by since I haven't encountered something like it before playing your game. An awesome entry :)
Cool game, I like the solution for isometric movement using the corner keys, wasd always feels weird in iso. It would be more enjoyable if the dice moved much faster. Nice work!
Very enjoyable. It took a bit for my brain to "get" the puzzle, but after that it got pretty easy! Honestly the kickers (spinng the dice) actually made it a bit easier.
Very good ramp up in difficulty. Well done!
This has to be the worst game I ever played on this year's jam so far. Not only the controls are dreadfull since I have a AZERTY keyboard, but the player move the slowest. And I've seen this target mechanic 3 or 4 times now.
I got to a level where it is very easy to die on accident, and with there being no undo button, minutes of work disppear instantly. I slipped up right before completing the level a couple times and dropped out there. The isometry and controls also make it easier to make mistakes when moving. I would have liked to see the rest of the game but unfortunately only got to level 8 I believe. Having a way to see which faces are hidden would be useful. There were a couple of good levels with the rotation mechanic before this level that were enjoyable / well made and creative. Undo is hard to add with complex mechanics in a game jam, so I would have liked to see the levels be a bit shorter if you can die on them
Nice and simply puzzle game with solid execution.
The primary thing holding me back from playing this game more is its speed. Specially, moving the die is SO SLOW compared to what I'm requesting the game to do. While the animation is nice looking, it should be about 4 times faster :)
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