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A jam submission

Food DeliveryView game page

Submitted by MimmoO — 3 hours, 6 minutes before the deadline
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Food Delivery's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#6433.7323.732
Presentation#15753.2443.244
Overall#20722.9022.902
Fun#29302.4632.463

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The situation in the city is out of control. Also you can't control the vehicles

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

The main idea sounds pretty cool, however, the absence of the main goal in the game make the game feels worse than it could have been. Hope, you'll try to make a better prototype in the future.

Submitted

Very fun puzzle game! I hope you keep working on it, I’d gladly see how this evolves.

Submitted

Very very cool idea for a game! I thought the idea for having to really plan out how all the routes will line up was genius. Just needs a bit more player feedback so we know if we are doing something good or bad, and maybe explain the symbols a bit more :)

Submitted

The makings of a nice game here, although at the moment it's quite unforgiving. The shifting tile mechanic is interesting, although currently it's very difficult to predict how it will alter the road network. Great presentation, and fits the theme well. Perhaps some sort of slow down mechanic would make it easier to save houses which are on the verge of starving.

Submitted

The makings of a really cool game idea, and I really want to use your vehicle AI for my own entry (which I struggled to do right). Great graphics. 

Submitted

Good code for the vehicles, they act very well . I think it's not easy at all to code for this kind of behavior. Visually very nice and there is a nice potential for a more mature game here, if you keep on with this game I wish you all the best to make it a great one :)

Submitted

I loved the idea, loved the visuals. Personally had a hard time figuring out what to do at first but once I did it felt like I was solving a Rubik's cube!

Submitted

While it's hardly a game in its current form, it somehow feels incredibly calming watching the cars move back and forth through an ever-morphing city. Is it inspired by the "Labyrinth"-boardgame? I considered doing something similar, but eventually ended up dropping the idea. One can still sense the influence though when looking at the different room layouts in my game. Also learned on that occasion that the boardgame seems to not include any crossroad-tiles. :D

Submitted

Well done!

Submitted

this is a really cool idea and very easy to play! i had a lot of fun :D a small suggestion would be to give the players multiple possible tiles at once because sometimes i was really frustrated with trying to deliver to a specific house and no tile matched what i needed. nevertheless a great game! 

Submitted

Interesting game, is really satisfying when you see the little cars moving like ants delivering food to their home. The puzzle is pretty nice, simple controls makes it easy to play. 

Good work there!

Submitted

Tough game, but your vehicle AI is really impressive to watch. It's like a little ant farm that you can watch in your browser.

Submitted

Very hard puzzle game! Great concept and gameplay!

Submitted

This is a fun puzzle game ^^ nice job ^^

Submitted

Great concept. If the game can be divided to levels that gradually increase difficulty, it will be the perfect puzzle game.

Submitted

It took me a little while to figure out what was going on, but at the end figure cars act like ambulances to homes. Very Interesting concept.

Submitted (1 edit)

Recommend playing this one full screen, played embedded you can't make out the arrows which threw me off.

I enjoyed my time here! If I was to take the concept and run with it, I would borrow a page from Mini Metro: instead of having the city pre-built, have the city grid expand over time so that the user can figure out the mechanics without being overwhelmed.

I didn't feel the theme 'out of control' on this one, but fortunately that's not a rating criteria :)

Submitted

Really, really cool idea for a puzzle game. I'd love to see this get polished up with a win condition and multiple levels.

Maybe the goal is to make it so the cars can visit every apartment building? And then levels would be a matter of changing the amount of buildings and changing their layout.

This has a ton of potential.

Submitted

I really like the look of it, and the idea seems pretty new and fresh. If you continue it a couple smaller tutorial levels would be helpful.

Developer

Thanks :) Yes, the project is definitely not finished and needs some tutorials and proper UI.