It is fun to move around. Good game.
Play game
You're Fired!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1109 | 3.188 | 3.188 |
Presentation | #1464 | 3.297 | 3.297 |
Overall | #1472 | 3.141 | 3.141 |
Originality | #1649 | 3.266 | 3.266 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your firefighter's hose is out of control!
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
It's really fun game! I didn't manage to get the highest flame, is there a special trick for it?
It was so much fun flaying around!!
Although few things:
Is it intentional that you get a boost like a really huge boost if you fall down to the ground and has like the water jet on? Was hilarious to play with, but I wasn't sure if it was a bug or not XD
Then second, pls add more feedback when you hit the fire, at first I thought I couldn't put the fire out, or at least I thought I did it wrong.
Also tell the player that he ain't going to take damage from the fire. OR let him take damage XD. I was stuck in the really first area because I was afraid to get hurt XD
The last one isn't really a complaint, I just was a little confused that nothing happened after putting all the fire out. But I think you just hadn't enough time to put an end screen or something.
But don't get me wrong, This game was so much fun to play and it has a big potential! Keep up that great work! :D
Also, pls feel free to check out my game as well :D
All great feedback! Thanks for playing our game!
We allowed for some bouncing in the game when you impact the ground really hard. Not sure if we will leave it in there for future iterations, but for now it's a "feature". We agree there should be better hit notification on the fires! We didn't end up having enough time to add player health and being damaged by the fire. Also didn't get to the ending... Good old 48 hour game jams...
I'll definitely take a look at your game! Thanks for playing!
I hate bringing this up but... Perhaps it wasn't the best of ideas to use a copywrighted song in the game...
That aside, it's a neat idea!
It's a little confusing at first, since there's absolutely no feedback to suggest that the water you're shooting is having any effect on the fire - perhaps the flames could become smaller as the fire loses "health"? A hissing sound effect could also help the player to know that they're doing the right thing.
Cool idea! I would have loved to see some kind of feedback to know when I'm hitting the fire. Trying to maintain control with the hose was a fun challenge!
Fun little game. I enjoyed playing it. At one point I forgot that I was able to walk normally because it was funnier to just fly around. I think the game would be better if I was able to see how close I was to put out a fire, but else well done :)
cute and very funny idea! i only have a small sugesstion to give some feedback when the fire is actually being hit, because i was never sure if it counted if i aimed too high at the fire. still an absolutely great game
I put all the fires out! Lol, took a little getting used to. But once you get a good method, easy peasy.
Great concept, solid sound art and programming. Keep it up!
This was a blast of a game! Played it once, thought it was great and then played it again with the challenge of only using the hose to move! Should definitely add a time and make it challenge game!
Really funny, good job guys :D I managed to extinguish all fires, but I doubt there will be many survivors :') Having AZERTY made it a little harder, but pro gamer right here!
Very nice game, My stupid a** took way to long to think about using the water as a propelling device.
Had a lot of fun playing and I love the background art which was very beautiful.
Controls felt really good, had a blast flying around! :) I could see this idea being pushed further with a nice story and a few more mechanics. Well done! :)
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