The game kinda scared me haha :'D
But I like the idea and the style - nice job!
Criteria | Rank | Score* | Raw Score |
Presentation | #276 | 4.115 | 4.115 |
Overall | #378 | 3.731 | 3.731 |
Originality | #455 | 3.846 | 3.846 |
Fun | #563 | 3.500 | 3.500 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You lose control, on a timer. You quote unquote "Run out of Control"
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
You guy(s) made the "Month Of Scares" come early to my channel this year... But I think you have something going here, keep working on this Idea!! Someday you might scare Markiplier!!
You guy(s) made the "Month Of Scares" come early to my channel this year... But I think you have something going here, keep working on this Idea!! Someday you might scare Markiplier!!
Look who's game I stumbled across on this game jam!
I think the ambiance of the game is really nice. There's some work to be done with conveying information to the user. Things like what is your goal or what is the setup. I've been running around aimlessly not knowing exactly what my purpose was.
The ticking was creepy and liked it's effect, but it had no counter play so it was quite frustrating when you stopped and the ghosts just caught up to you.
Keep up the great work! Overall I liked the way you approached the theme.
Interesting idea. I couldn't find the end (if there is one). The chasers are just too fast. They could be offscreen and still reach me while I'm frozen. If either they were slower, or if their follow range was smaller so you could lose them, it would have worked a lot better. I do really love the atmosphere though.
This is a nice, spoopy game. I'm usually not a fan of horror, so the more subtle approach, focusing more on atmosphere than scares, made this more interesting for me. The maze was maybe not that interesting, and the mechanic of being stopped, while conceptually interesting, resulted in rather punishing gameplay, as it's hard to tell if you're putting yourself in a dangerous position until it's too late. I did make it out, though, so it wasn't too difficult. Overall, I thought it was nice.
Thanks! and I do agree, on the second day I kinda realized that the stopping mechanic would be more of a pain that something interesting. I wasnt to sure how well the maze would turn out, I had an original idea of making the game be kinda room based but scrapped it because I though horror would work better in a maze. Thank you so much for your feedback
Nice little game, but it's kinda hard. As many others I didn't take the chance to find an exit after multiple deaths. The atmosphere is really nice though!
-Loupyboy
Thanks! and yeah, kinda noticed that the difficulty is a bit high. Difficulty is something I am terrible at in gamejams, I alawys get nervous last minute and over compensate the difficulty because I, the one who memorized the ai and have been playing it for 2 days straight, found it easy. Thanks for the feedback
Kinda freaky doe. I couldn't bother to get anywhere but it has promise.
I love the mood and the atmosphere, you managed to make the game genuinely scary with a few simple tricks, that is strong game design. I also love how the game just goes black and quiet when you get caught. I couldn't find an exit so I ended up giving after a while.
Great job overall, you kept the game simple but very well executed :)
Great atmosphere! I didn't find the finish, but I did get startled when an shadow from a while back suddenly found me again!
I tried to play it very safe and wait very early and not harass any shadows, but I could never really outrun them or find the exit.
Horror works extremely well with this theme! Even though I wasn't sure what my objective was exactly, I enjoyed this game, and it was actually scary to experience.
I was kind of expecting the tiles to pop up when the ticking stopped, like as a defense mechanism from the monsters. But overall this was an enjoyable, scary game!
Very nicely done! Follows the theme and is a bit scary too!
This is creepy. That you can hear your time running out makes it more intense.
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