Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Buddy SystemView game page

Use teamwork to power two robots and solve puzzles
Submitted by ProdigalSon Games (@Pr0digalS0n), Chevy Thompson Games, Drums — 2 hours, 9 minutes before the deadline
Add to collection

Play Buddy System

Buddy System's itch.io page

Results

CriteriaRankScore*Raw Score
Design#174.5094.509
Overall#244.4794.479
Originality#1074.4004.400
Adherence to the Theme#1194.5274.527

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+1)

This is awesome and right up my alley! I want more! Some really great puzzles here, nice work.

Developer

Thank you, much appreciated :)

Submitted(+1)

Congratulations for the game! I loved how the mechanics were designed to fit the theme. Rated <3

If you are interested in Tower Defense, check out our game. A tower defense where you can control only one tower at a time.

https://danilocesareu.itch.io/otto

Developer(+1)

Thanks and thank you for playing. I always make the effort to play the games for those who leave us a comment. It will be before the voting time ends. Just can't at the moment :)

Submitted(+1)

Fits the theme very well! Awsome game)

Developer

thanks :)

Submitted(+1)

Good use of the theme!

Developer

thanks!

Submitted(+1)

I really enjoyed playing this game! Well done :)

Developer

Thank you and thanks for playing :)

Submitted (1 edit) (+2)

That's a very clever puzzle, I really loved the level introducing the ricochet mechanic: it gave me that nice  Eureka moment (I literally screamed  "AH-AH!").

It is also quite addictive, I'm going back to play.

Really good job!

Developer(+1)

Thanks! We love those moments too and do our best to create those scenarios for our players. Thanks for playing :D

Submitted(+1)

Fun use of the conveyor, also conveyed the mechanics very well too.

Puzzles fall on the simple side, not many times did i fall into a contradicting loop.

That said, it's very pleasant to control the twin robots and throwing the battery around.

Must say that the 3d makes it hard to aim the battery, although i still got it after a few retries.

Making puzzles is very hard for a jam game, so well done for you!

Developer(+1)

Thank you! For the jams we try to make them as accessible as possible but post jam we will ensure to add more challenges for the ones that desire them. Thanks for playing :D

Submitted(+1)

I dunno why, but the thing I loved the most was the breaking glass sound when you mess up. This is a really great mechanic with a lot of interesting wrinkles. I can tell you watched the video on puzzles :)

It really teaches you every new thing super well.

Developer(+1)

YES. I made the sounds and that was my favorite as well. I think it's a lightbulb breaking haha.

Submitted(+2)

This was a wonderful game and I would strongly suggest you keep developing it. With a tad bit more levels and some variation to the level design I think you could be on to something good here. 

I was a bit of an idiot on level 13, because I managed to forget that the robot could stand on the treadmill and spent ages trying to work out how to get the battery past the treadmill rather than just firing when standing on it XD

Developer

Lol! Thanks for playing. Yeah even I, the programmer, would forget such a simple mechanic during play testing. Lol. Perhaps we need a better way to remind the player of the mechanics available to them. Thank you for your comment :)

Submitted

I wouldn't say the player needs a reminder, I think I'm just too tired to pick up on it when staring at the screen. 

In puzzle games I always tend to go for the most complex possible solution only to find it was something more simple. 

Developer

lol. I hear ya :)

Submitted(+2)

I really like the trick shot mechanic and the general level design but after a few levels the puzzles started to fell repetitive. You could have made less but unique levels. I really enjoyed playing the game. Thank you for making it!

Developer

Thank you for you playing and for your honest feedback. This is something we will take into consideration and improve on. :D

Viewing comments 30 to 21 of 30 · Next page · Last page