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Tiny Dunegon Courier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #102 | 3.196 | 3.196 |
Aesthetics | #151 | 3.863 | 3.863 |
Overall | #156 | 3.627 | 3.627 |
Sound | #176 | 3.294 | 3.294 |
Fun | #202 | 3.431 | 3.431 |
Music | #210 | 3.392 | 3.392 |
Mechanics | #247 | 3.176 | 3.176 |
Theme | #532 | 2.608 | 2.608 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
kaykit
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Comments
Nice work! I liked the design style and i died a lot more than I thought I would
Thank you! even I died multiple times while testing the game haha
book delivered. great lighting and atmosphere, well done.
Thanks a lot!
Amazing visuals! Love the atmospheric lights! Sound is super useful for the spikes!
I really like how you light up the levels. Makes the game look very polished. I wanted to interact with mimic so bad hahah! Fun game!
I am really glad you liked it! THANK YOU
Looks cool! Good gameplay and nice story! :)
Thank you! it means a lot
This is a nice game to play.
The camera was a little too sensitive, and I wasn't sure what objects I could interact with, but other than that I think, with some polishing, it could be a great game.
, I definitely need to work on marking which objects can be picked up or not. Thanks a lot for the comment
Fun little game :)
A few comments already pointed out the coins, I felt the same, especially the chests full of gold.haha
Not sure if this was only me but my mouse wouldn't lock to the game window so my mouse would go outside of the game area when I was turning so made it a bit hard to control, but that could be something going on on my side
I double-checked the mouse input and it seems to be working fine on my end. But yes, I definitely need to work on marking which objects can be picked up or not. THanks a lot for the comment
A really well made game. It was a bit confusing to find the path back after losing one life and the camera sensitivity was a little too high for me. Other than that, a really good game with good assets and UI!
Thank you for your comment! I think I should add some checkpoints in the updated version. Thanks again
Great game! I enjoy these type of games, so thank you!
A few things I wanted to point out:
1) A few coins were not clear on if you could interact and pick them up or not, like the chest in the beginning, it was a little confusing at first.
2) For the platforming, it would be nice to have a shadow under the character to tell where they are in the air, just a thought
3) I missed the hint on how to cross the gap after the three pressure plates, so I got stuck and had to start over, not super fun in that regards, so maybe a way to revisit the hint?
Overall, this is a great entry, good job!
Thank you for your suggestions, I’ll definitely work on them,especially the last one.
Camera weird but overall good game <3
I’ve made some fixes to the camera issue ,really appreciate you pointing it out! If you get a chance to play it again, I’d love to hear how it feels now. Thanks so much for your feedback! 😊
I really liked it, it's easy to play and understand. The only thing that did give me a bit of a hard time was the camera angles. Overall a very good game.
I’ve made some fixes to the camera issue ,really appreciate you pointing it out! If you get a chance to play it again, I’d love to hear how it feels now. Thanks so much for your feedback! 😊
The dungeon crawler puzzle aspect is really good, i like that you used rhymes for the hints it was a neat touch. The aesthetics fit really well too. I agree with the other feedback about the camera control though, I haven't used Unity in years but there may be a simpler camera you can try instead of the Cinemachine one, I remember having a similar issue before and I changed the camera but can't remember exactly. Overall a good job though!
I think I should give fixing the camera a shot. I wanted to learn how to use Cinemachine, but it seems to be causing quite a bit of trouble.
Overall pretty good. A little confusing which way you need to go (after death etc). Love the look and feel of the game. Overall really enjoyable and a solid entry!
I've been working hard to fix the Cinemachine camera and am still at it. Hopefully, I'll be able to resolve the issue soon. Thanks again for your comment—I really appreciate it!
Cinemachine can be a real pain to use!
The game is pretty good. If it was improved a little bit, I think it could sell. The story is okay, but the camera angles are a bit confusing, but not very much.
Thanks a lot for the feedback and for playing the game! 🙌
I’m really glad you enjoyed it overall. I agree , with some polish and improvements (especially to the camera and story flow), it could really shine.
Appreciate the encouragement, and I’ll definitely work on making it better post-jam!
It's a nice game and yes checkpoints would be great) Try to look at you Update loops something makes game too busy calculating unnecesary things. I'm guessing it's a spikes animation but I'm not sure.
Thank you so much for playing and for the helpful feedback! 😊
Totally agree checkpoints are definitely on the list for future updates. I’ll take a closer look at the update loops and see what might be causing the extra load (and yep, those spike animations might be the culprit ).
Really appreciate you pointing it out!
That’s cool! I just wish I had more lives to use at the checkpoints. GG! 🔥
Thanks a lot! Glad you enjoyed it! 😄
More lives at checkpoints is a great idea — I’ll definitely consider balancing that better in an update. Appreciate you playing and the feedback. GG! 🙌🔥
Pretty cool game, I think if you wanted to, this could be developed into a larger game. Great submission!
Thank you so much! 😊Really appreciate the encouragement and glad you liked the submission! 🙌
Good job!
Thank you!
I love the concept and the game was fun.
Thank you for the kind words!
Awesome game! I had a little trouble when starting the third level the camera was facing backwards so I accidently walked back out the door and it returned me to the beginning of the previous area, but I had fun playing!
Thank you so much for playing and for the kind words!😊
Really appreciate you pointing that out , the camera issue at the start of the third level is definitely something I’ll look into and fix in a post-jam version.