Nice work! I liked the design style and i died a lot more than I thought I would
Play game
Tiny Dunegon Courier's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #102 | 3.196 | 3.196 |
| Aesthetics | #151 | 3.863 | 3.863 |
| Overall | #156 | 3.627 | 3.627 |
| Sound | #176 | 3.294 | 3.294 |
| Fun | #202 | 3.431 | 3.431 |
| Music | #210 | 3.392 | 3.392 |
| Mechanics | #247 | 3.176 | 3.176 |
| Theme | #532 | 2.608 | 2.608 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
kaykit
Comments
Amazing visuals! Love the atmospheric lights! Sound is super useful for the spikes!
This is a nice game to play.
The camera was a little too sensitive, and I wasn't sure what objects I could interact with, but other than that I think, with some polishing, it could be a great game.
Fun little game :)
A few comments already pointed out the coins, I felt the same, especially the chests full of gold.haha
Not sure if this was only me but my mouse wouldn't lock to the game window so my mouse would go outside of the game area when I was turning so made it a bit hard to control, but that could be something going on on my side
A really well made game. It was a bit confusing to find the path back after losing one life and the camera sensitivity was a little too high for me. Other than that, a really good game with good assets and UI!
Great game! I enjoy these type of games, so thank you!
A few things I wanted to point out:
1) A few coins were not clear on if you could interact and pick them up or not, like the chest in the beginning, it was a little confusing at first.
2) For the platforming, it would be nice to have a shadow under the character to tell where they are in the air, just a thought
3) I missed the hint on how to cross the gap after the three pressure plates, so I got stuck and had to start over, not super fun in that regards, so maybe a way to revisit the hint?
Overall, this is a great entry, good job!
I really liked it, it's easy to play and understand. The only thing that did give me a bit of a hard time was the camera angles. Overall a very good game.
The dungeon crawler puzzle aspect is really good, i like that you used rhymes for the hints it was a neat touch. The aesthetics fit really well too. I agree with the other feedback about the camera control though, I haven't used Unity in years but there may be a simpler camera you can try instead of the Cinemachine one, I remember having a similar issue before and I changed the camera but can't remember exactly. Overall a good job though!
The game is pretty good. If it was improved a little bit, I think it could sell. The story is okay, but the camera angles are a bit confusing, but not very much.
It's a nice game and yes checkpoints would be great) Try to look at you Update loops something makes game too busy calculating unnecesary things. I'm guessing it's a spikes animation but I'm not sure.
Thank you so much for playing and for the helpful feedback! 😊
Totally agree checkpoints are definitely on the list for future updates. I’ll take a closer look at the update loops and see what might be causing the extra load (and yep, those spike animations might be the culprit ).
Really appreciate you pointing it out!
That’s cool! I just wish I had more lives to use at the checkpoints. GG! 🔥
Pretty cool game, I think if you wanted to, this could be developed into a larger game. Great submission!
Awesome game! I had a little trouble when starting the third level the camera was facing backwards so I accidently walked back out the door and it returned me to the beginning of the previous area, but I had fun playing!


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