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A jam submission

Action Battle FiguresView game page

A small capture the base game.
Submitted by Mongrel Games — 50 minutes, 33 seconds before the deadline
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Action Battle Figures's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3053.2804.400
Fun#6282.2363.000
Aesthetics#6462.3853.200
Overall#6892.0872.800
Sound#7661.3421.800
Story#7811.1931.600
Mechanics#7951.6402.200
Music#8541.0431.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Only the wood textures in the starting content of unreal.

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Comments

Submitted(+1)

Nice work. The capture the base concept is solid and fits the theme well. The visuals looked great with the lighting and materials. I think adding some more effects and feedback could improve it further. Overall, a good foundation

Developer(+1)

Thanks for playing and letting me know what you think! I was thinking it would have been a good idea to add another particle effect for the muzzle flash as well as separate sounds for the bullet launching and hitting.

Submitted(+1)

Nice take on the theme! Good job!

Submitted(+1)

I tried to run it (playing on a laptop) and when my AV was scanning it, I got Blue Screened.  I blame Unreal and my Anti Virus.

I won't be able to review it sorry, but good luck in the jam.  The screenshots make it look pretty good as well.

Developer

I am sorry to hear about the issues you had. thank you for trying still!

Submitted

It's what I get for using a laptop ...

Submitted(+1)

I always forget how good lumen looks. Very good concept! Would of loved to see the enemies explode or something lol

Developer (1 edit)

That would be great! I may go back and do some small content updates after the jam if I find the time. Thanks for checking out the game!

Submitted(+1)

I love the idea, and the gameplay was pretty good! To be honest, I didn’t really feel a difference between the difficulty levels — except that on hard, enemy AI seemed to spawn more frequently. Overall, Otherwise the game has great potential, and I really enjoyed playing it. Great job!

Developer(+1)

There wasn't much difference between them just that they had either 3, 4, or 5 enemies so that's pretty accurate. Thanks for trying the game out, I appreciated the feedback!