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Hacker Souls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #91 | 3.700 | 3.700 |
Story | #252 | 2.900 | 2.900 |
Sound | #278 | 3.100 | 3.100 |
Mechanics | #302 | 3.133 | 3.133 |
Overall | #311 | 3.333 | 3.333 |
Fun | #316 | 3.267 | 3.267 |
Aesthetics | #366 | 3.400 | 3.400 |
Theme | #439 | 3.167 | 3.167 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
4
Did you use any existing assets? If so, list them below.
Unity procedural fire: https://assetstore.unity.com/packages/vfx/particles/fire-explosions/procedural-fire-141496 ; some creative common soundeffects from freesound
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Comments
This one was really cool. The boss sequence with the flames and the staircase descend looked really cool. At first I didn't recognize the doors as such, they rather seemed like a wooden wall. Overall very good for the timeframe
This was awesome!
My favourite aspects were:
Some really small things I think would make it even better:
I had a blast, great submission!
Thanks for the feedback. I will try to refine the game in the future. You can keep an eye on the updates. I will post them on my profile after the jam
cyber + knights.. that's pretty cool. I couldn't really tell when I was getting hit though. I liked the character design!
Interesting theme! Got my but kick pretty much instantly but fun
A cool idea to mix the medieval/cyber themes together - love the change in music and visuals halfway through :D!
Great submission! Nice graphics and smooth gameplay
A very cool game. I loved the fire particles and the shaders you used. combat was a little off. but I enjoyed anyway. I could get ahead of the robots. whatever I did, just kept dying to them. looked like they were respawning. Great Job man
Very nice! I like it
This game is my JAM! I love anything first person medieval combat focused, and I had a lot of fun with this. Also it is such a unique concept! I would love to see this project developed a bit more. If I may make some suggestions, I would love to see the controls tightened a tad bit and also (just a small thing), the sound effect you used to indicate that you hit an enemy is a sound I associated with a blocked attack, so at first I was confused if my attacks were going through or not. I could see this game being a super fast paced Quake-esque game but with swords. Definitely one of my favorite games from this jam. Nice job!
Oh, thanks for the feedback. I am extremely pleased to hear this. I will try to take into account all the wishes about the game and improve it as much as possible. Have a nice day! :)
It's like the Doom music kicked in! Wild.
Nice! I love the music change after you beat the big guy with the axe. Also the height my guy was jumping he should be in the Olympics. Fun!
That was a cool little surprise at the beginning and I thought the matrix-y walls made for a crazy exciting energy alongside the music and enemy designs. Something was really hurting my laptop through. Wish I could play on my main desktop, but I had to pack that away. So yeah, got some crazy choppiness after a while. Still had a good time while I could.!
Reminds me of quake 1 one of my favorite games ever. Good Job!
I wasn't quite sure what to do but otherwise it was fun to play. For the most part I just ran past everything. The combat was a bit weird to get used to.
Quite a lot going on here - but I enjoyed it for what it was. Could have some more touches of enemy telegraph and cooldown though. :)
You guys took on a big challenge. This game has a lot going for the timeframe. The hit animation reacts very fast, which is good. Movement was alright a bit clunky.
The bottom info for the keys show a lot of "???" Either you want the user to guess what it does or it does not do anything. If latter then just dont show the "???" at all. Blocking would be a nice addition. Some hurt visuals.
A very unique game!
The athmosphere is cool, it remember me a Matrix movie (the 2nd) blended with a souls :P. Nice job! ^_^
Quite hard imo. Something weird happened when I jumped: I was standing on the enemies. They couldn't hit me and I couldn't hit them.
Hi! Thank you for your feedback! I will take into account your wishes and will improve the game in the future. Have a nice day :)
Nice game, a little bit to hard for me but i suck on these type of games. Liked the music and game feel alot!
Very good game I liked the visuals and the mechanics are so good good job :)