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The Last Grab's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #364 | 2.896 | 2.896 |
Fun | #421 | 3.019 | 3.019 |
Mechanics | #459 | 2.792 | 2.792 |
Music | #461 | 2.740 | 2.740 |
Overall | #485 | 2.929 | 2.929 |
Aesthetics | #530 | 2.994 | 2.994 |
Story | #613 | 1.968 | 1.968 |
Theme | #718 | 2.331 | 2.331 |
Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
yes, The buttons and character sprite is downloaded from gameart2D.com. The background images are download from freepik, designed by macrovector. Fonts are downloaded from Google. Some audio is generated through a tool and some is downloaded from freesound.com.
Comments
Nice submission. I can see this being the beginning of a fun little game. Well done!
Cool game! I liked the power-up mechanics. I kept wanting to continue playing to beat my score! Good job! :D
Nice little game.
As other have said, bombs are a bit unforgiving, with a blast radius that feels bigger then the visual would suggest
Nice little game, had fun playing for a few rounds. The delayed explosion (collider) radius from bomb was a bit annoying but I got used to it. Maybe bomb in general feels a bit OP as you can get in a situation (edge of the screen) where you can't escape its blast radius or run past it. Cute selection of art and audio. Good job with the submission!
This was a really cool game! I love the added power-ups and sprite animations. The timer was also a nice touch! The sound effects were really satisfying too! Great job!
Nice job! I am not sure if it was a problem with my computer's resolution, but I could not really see the settings buttons on the start screen, and I could not see any score/time when I was playing.
Nice little game, I like that the background change between plays. I'd like to have the ability to jump to be able to get the money when it's on the other side of a bomb.
What a fun little game! The sprites you picked out go well together with your creations.
Sometimes the explosions look a bit smaller than their (collision) range with the player ends up being. I'd suggest to make the collider in comparison to the sprite rather slightly smaller and thus more forgiving than unexpectedly big.
I will say I was probably also just overly greedy waiting right next to the explosions to pick up the money.
Nice submission! It's simple mechanics but fun and addictive. The power ups were cool! If you keep working on it, I think being able to jump would be a nice enhancement
Tell me, what's the kid going to spend all the money on?
Nice concept and simple implementation.
It would be good to avoid the loss condition if money is not collected because sometimes the money is exactly on the bomb or on the other side of the bomb, which is not possible to collect as I cannot jump over the bomb.
Otherwise, it is a very cool game. Well done on your Submission :)
Since it is a game about quick reactions, it would be nice if it gave the player more feedback, say show an effect to understand the area of effect of explosions, or their timing. It is also a bit frustrating when money drops right on top of a bomb, maybe that should not happen?
Since it is a game about quick reactions, it would be nice if it gave the player more feedback, say show an effect to understand the area of effect of explosions, or their timing. It is also a bit frustrating when money drops right on top of a bomb, maybe that should not happen?
Really fun game. Only nitpick are the unforgiving explosions. I can鈥檛 count how often I died from an explosion that was almost gone already, just because I walked in a little bit too early.
Nice and polished and simple, I think dying instantly isn鈥檛 that much fun but it鈥檚 a nice clean little start to something for sure :)
Simple but fun! Would love to see a version with more powerups, I think it could get really interesting. Keep it up!
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