I loved the buildup
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Last Code's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #41 | 3.787 | 3.787 |
Innovation | #52 | 3.541 | 3.541 |
Overall | #83 | 3.459 | 3.459 |
Graphics | #93 | 3.885 | 3.885 |
Game Design | #146 | 3.426 | 3.426 |
Theme | #205 | 3.311 | 3.311 |
Fun | #391 | 2.803 | 2.803 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I Loved the concept, design and the overall execution of the game.
Hi! :D I really enjoyed playing your game! The audio, visuals and gameplay mechanics all came together really cohesively and the game fits the theme perfectly. Amazing job, keep it up! :D
Incredible! The first ending I got truly surprised me! The graphics are amazing too, and it was very fun! Congratulations!
Interesting idea, nice graphics and sounds. I was sad to finish the game immediatly, it has potential. Maybe you can add a light that belies the light that comes on before it!
Good job anyway!
It looks complex but actually easy to play! The game length is just right to not feel repetitive and the graphics are great as well!
This is a good game, just a shame it is so short. It is very intimidating to start with but once you actually read it, it is easy to understand. Fits the theme both game play wise and story wise.
Great consistent graphics. The audio was great. The gameplay was innovative. The only problem is that it is too complicated for me :( Still rated it well though :)
Don't forget to check out my game too
I didn't understand how to play the game and killed all of the suspects, but then I won anyway haha. The game is a bit to obscure for me. I didn't realise that you have to enter the opposite of the codes given. I also wasn't sure how you lock in the entered sequence, since you have to enter two per line. Maybe the "binary sequence indicator" shows when to enter which part, but then how do you confirm it if enter can only be used to calculate after entering both.
To sum up, there are a lot of UI elements, but it isn't very clear what the relationship between them is. I also didn't know if I was meant to kill them or not and there was no display of the total input (only what the current input is). So how does the player know if they locked in the first part of the sequence correctly? There are also a bunch of too long letters. Though, the atmosphere was great.
Good atmosphere, I love the sound design, on spot with the thematic, however I killed all my suspect xD
I could feel the tension, very good atmosphere and fun gameplay even with as little as 4 switches :)
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