I enjoyed the art style and the audio fit really well, although the maps were pretty big the addition of the minimap did help, I also had some issues with the timer and enemies remaining text clipping to one another but overall I think it's a good concept
Play game
Pack Attack (Brackeys Game Jam 2021.1)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #273 | 3.795 | 3.795 |
Graphics | #568 | 3.359 | 3.359 |
Overall | #764 | 3.004 | 3.004 |
Innovation | #855 | 2.821 | 2.821 |
Game Design | #912 | 2.846 | 2.846 |
Audio | #915 | 2.590 | 2.590 |
Fun | #1056 | 2.615 | 2.615 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The more wolves you have in your pack, the stronger enemies you can hunt
Did you write all the code yourself and made all the assets from scratch?
All code, art/sound editing was done by myself. All artwork/sounds were free, premade assets found on various game development sites (see credits page for details).
Comments
I liked the idea and the art, but the game felt like a walking simulator at times, the maps are way too big
Good Game, The art and sound effects are Amazing! The player movement feels Great.
The sound effects you used are cool. The gameplay is kinda repetitive, but the first level was fun.
The idea is good, I like the graphics but the level design is poor. Please give us an open forest to run around in, not just straight roads that are painful to run back and forth. Why would animals just use the roads?
I hold similar opinions as the other comments. I would like to add two things though. I loved the atmosphere, which is due (I think) to a good combination of sound and art. With regards to movement, is it intentional that diagonal speed isn't normalized? If not, remember to simply normalize the speed vector.
I liked the Minimap!.
The concept is simple, fun and addictive!.
Here you can check out our game if you have some spare time. https://itch.io/jam/brackeys-5/rate/923455
Rate is apreciated :
Code HugPretty relaxing game with a strong base mechanic. You could expand on it by having different animals that eat can only eat different types of prey/food so you'd have to find them in the right order to progress. The map is a bit big but the minimap definitely helps when it comes to navigating. Nice game!
A nice relaxing game, art is great, gameplay is fine but can be a bit frustrating when you are lost and can't find remaining prey or other wolfes.
Fun game! I could see this being developed into an addicting mobile game. The pacing of the game in particular is better than most other games on here!
Just a small concern not addressed in the comments below - the move speed of the player character is perhaps too fast compared to the size of the camera. Either decrease the wolf's speed or increase the field of view.
The menu music sounds really nice too, it really grows on you.
The art of the wolf is great. The walking sound got a bit much for me after a while. I like the idea.
Hey dude! Really like the art of your game! The sounds are quiteful that really make us inside of a forest. The map is also a good reference for the player.
After some matches, it became redundant. No other mechanic is applied to the game to make the player felling an evolution besides the "pack together".
Overall, a good entry! :)
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