That's true... however I got level 15 and didn't noticed a secret.
Gonna try again! xD
EDIT: Unlocked! I've finished the game before conclude the 15 level... so didn't got that before.
This game is maybe the better "strong togheter" theme. Hahaha! That's what a totem is, right? Pille them as you can and they will become stronger. Really nice.
I just think the levels not as challenger as I expected. And sometimes I couldn't jump (idk why). However, This is a game I'd back to play for sure. :D
An impressive enter. Good graphics and gameplay.
I'd like you explore more of vertically the level design. But the rest if amazing. Really good job!
This is the kind of game that can be explored in many ways!
That's a really good entry, dude.
The level design and sprites are amazing. Including animations. The level desing is really unique. I think one of the best entries so far (for me). However... I didn't got the theme itself. I think it should have a more synergic mechanic with other things. But it's really a solid game!
I'm proud of you. Good job!
The game seems so hard to me... Tried to play it many times. Why should I get faster if I touch other baloons I take damage? It does not fit a good mechanic, imo.
I like the aesthetic, art and sounds! They're pretty.
Great game design. Love the mechanic!!
It seems part of a future great game that I really wanna play. Haha
Just think it does not fit the jam theme. That's a pitty. :/
However... great game and art, tho. I want it finished, please. lol
I enjoyed a lot this game! Love the theme "tower defense" you did.
It remembered me a lot of the aesthetic of "Patapon" which is a good reference! Nice art.
I think there's nothing to improve talking about a game made for a Jam. It's solid and complete!
Morning, dude! I appreciete every single word you wrote. All letters are important for us.
In the begining of the project we'd like to make a co-op gameplay of two players and work them together. However, in a itchio platform and in a JAM, mos of us won't be able to play a co-op game, due to don't have anyone more to play. Then we minimize the project to a "follow the player" IA to keep the enviroment and mechanic.
Once again, really appreciate your words.
Really thanks for your words, dude! The backstory is really good, thanks to our designer Thiago Cunha.
Unfortunately, we didn't have the time we need to finish this game the way we'd like. Next steps is to implement the HUD e adjust the damages/health system. We'll go for it!
REALLY thanks for your feedbacks. Those are rightly our next steps. Unfortunately, due the time we had to participate this jam (3 days) we didn't reach our main goals to delivery the game we should do. However, we're keep doing this game to finish it and had a good job done! ^^
It's reallt one of the best I've played so far. A complete game that make us really happy at finishing it. I spent a long time playing it (twice. Hahah).
Good mechanics and graphics. Good job!
Hey dude! Really like the art of your game! The sounds are quiteful that really make us inside of a forest. The map is also a good reference for the player.
After some matches, it became redundant. No other mechanic is applied to the game to make the player felling an evolution besides the "pack together".
Overall, a good entry! :)
Fala meu conterrâneo!
Muito obrigado pelo seu feedback. Estamos pensando em expandir sim. Mas estamos aguardando os feedbacls gerais. Acho que é uma proposta muito interessante. Temos muitas ideias de implementação ainda!
Esse é o poder BR !! :D