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Radetzky

31
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A member registered Feb 02, 2021 · View creator page →

Creator of

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Some of the times on the leaderboard are insane!

Many of the minigames are really the same minigame in disguise ;)

I made R a quick restart button because seeing people press it accidentally is hilarious

Yay thanks! I loved your stream too :)

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Damn cute game! Nice music too.

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Amazing game concept and very well polished. Would be even more awesome if the enemy pawns promote.

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Nice game concept! This is very fun and I think the singleplayer mode as a lot of potential. The graphics are very top notch too as the other comments have pointed out. Gameplay wise, a minor complaint would be the controls - it would make more sense for the single player controls to be 4 vertically aligned keys (like 1qaz) instead of the arrow keys.

To sync music with game events you have two options. One, you can decide on a BPM value then build an array of "beats" at which you want the events to fire. You then store an integer representing the index of the beat you are expecting next (starts at 0). Then in an update loop, you fire an event if the audio clip (in seconds) is past the current beat (converted to seconds) you are expecting.

You can also manually set the position of objects every frame according to the music. All the math is linear so it shouldn't be too bad.

Check out our game, it is also a rhythm game ;)

Cool game! Very interesting interpretation of "stronger together"...

Nice take on spade invaders! Always cool to see interesting variations on existing games!

Hilarious.

Nice concept! 

Cool game!

Interesting idea! Reminds me of fireboy/watergirl except the characters are controlled simultaneously.

Wow, did not expect to see a card game submission! Very creative idea and good art. You did well with the limited scope granted to you by the week long jam. I think this is a project you should continue developing, it has potential.

There is a bug where cards are no longer responsive if you spam the End Turn button too quickly.

I don't think it is necessarily a bug, it's a "core" feature of similar games of this type: https://en.wikipedia.org/wiki/Sokoban I don't think you were necessarily going for a puzzle game, but the mechanics are very similar to Sokoban.

Basically, the idea is that if you push an object against an edge 3 blocks wide you can no longer move it back. The main goal of such games is to avoid situations like this. Most of those games have a quick restart option.

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Nice emotional take on the classic "put the boxes in the right places" game (forgot the exact name). Very artistically inspired game, music in particular is very nice.

A small complaint - there are certain situations where the level becomes impossible to complete unless the level is restarted. However, restarting triggers the initial cutscene. A fast restart would be a good addition.

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Pretty nice well polished game! Really fits the theme. Good fast pace too.

Perhaps the graphic of the doors should change based on how many followers are required to pass it, since currently it feels a little arbitrary.

Fun game! I could see this being developed into an addicting mobile game. The pacing of the game in particular is better than most other games on here!

Just a small concern not addressed in the comments below - the move speed of the player character is perhaps too fast compared to the size of the camera. Either decrease the wolf's speed or increase the field of view.

The menu music sounds really nice too, it really grows on you.

Creative game! Nice polished graphics in particular. A lot of potential to expand this idea. Total war Rome pixel art edition haha

Same here

Fun game! 

Very cool game! Reminds me of retro games like Castlevania and Ghosts n Goblins. 

Cool game and very nice pixel art! The dual keyboard/mouse control scheme makes for some very interesting level ideas. Could use with some music though!

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Fun game and creative idea with the gameboy border! Really sticks to the spirit of the classic retro style game. Only complaint is that dying is perhaps a little too easy. Maybe make the walls push the player back slightly.

Always nice to see other rhythm-based games! Very polished game, in particular the UX and pixel art are top notch. The "act in rhythm" mechanic is a nice idea, and I would have like to see it be the central mechanic of the game. Perhaps some feedback on how close the player was (etc. "early!" or "late!" popups) would be nice.

Cool game!

Creative interpretation of the jam theme... pretty fun game!

Good game! Thematically very similar to our game actually ;)

Sure, do you have discord? Shoot me a message at Radetzky#2604

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Hello everyone!

I am a Unity programmer who has teamed up with a sound designer and we are looking for people to join our team for this game jam! We are especially looking for a 2D artist. Here's a project we worked on in global game jam (a few days ago): 

https://anniemay-parker.itch.io/anamnesis


 If you are interested, please DM me on discord (or reply here): 

Radetzky#2604