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A jam submission

All Wound UpView game page

For the Brackeys Game Jam 2020.2 !
Submitted by Fishy games — 2 hours, 52 minutes before the deadline
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Play game game :)

All Wound Up's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#7602.7812.781
Graphics#8282.9382.938
Innovation#9692.5632.563
Theme#9892.6882.688
Overall#9922.6252.625
Fun#10862.3752.375
Game Design#11122.4062.406

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
It is about helping a windup toy: Bob. Hes rewinding and going back in time to look for his lost windup keys and trying not to get all wound up.

Did you write most of the code yourself and made all the assets from scratch?
Yeap i sure did. :)

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted

The graphics are really cute, and the concept itself is really interesting! I would've changed two things though: One, add a indicator that follows your cursor, like a solid block. Without it, it's a little hard to tell the hitbox of the cursor. I would've also zoomed out the camera, the timer bar being so big makes it pretty hard to see where the hazards are.

Developer

Thanks for playing my game! Actually the cursor size is the is its size on the screen. However its size might have changed a little while rendering. Yeap sorry about the timer bar, not really good with UI yet 😅Yep i agree about the camera too. Thanks for the feedback, i'll improve on it.  :)

Submitted

Fun little game, took me a while to get the hang of the mechanic, but once I did it was quite nice,...
Good job,
Feel free to pop over and check my game its a fun little adventure game Im sure you'll enjoy.

Developer(+1)

Thanks for the feedback! I'll be sure to try out your game. :)

Submitted

Don't think game-play wise, outside the ability to try again, it kept strictly to the theme of "rewind". That said, game-play in a sense was a bit too easy, once you got used to 'hover cursor so the robot moves anywhere'. Also, there was a bit of a display glitch from my play-through, where the 'timer' bar ended up covering half the screen. And hindsight, the way it's positioned may be a hindrance in seeing were to go, game-play wise.

Developer(+1)

Thanks for your feedback! I really had some trouble over the theme of rewind 😅 and just went with this. Sorry about the timer i had some problems fixing the UI during the jam. Thanks for playing, really appreciate it!

Submitted

Nice idea based on the theme, loved the artwork. Love that little backstory ... reminds me of another game i made for a previous jam (Slice of light, its on my itch if you want to check it out) 

But the UI was too big and sometimes even covered the entire screen.  Controlling the character felt weird.

Developer

Thanks for trying my game out! Really appreciate the feedback too. I'll check your game out soon :)

Submitted

The main problem of the game is the camera zoom tbph.
Other than that, the concept is pretty fun, and the graphics / audio are great !

Developer

Thank you for the feedback! :)

Submitted

The camera zoom is very confusing. I think it would be totally ok to just scale character and text instruction down relative to the map and camera. Other than that good job! I think an idea is very interesting!

Developer

Yea i now see how its a bit of a problem. Thanks for the feedback!

Submitted

The idea was interesting although i wasnt sure how to move at the start because I couldn't read all of the text on the camera. Once I figured it out I had some fun! 

Developer

Thanks for trying our my game! I really appreciate the feedback and im glad you enjoyed it afterwards! 😃

Submitted

pretty cool game! I had 3 ideas for theme interpretation and one of them were rewinding cars. Im really cool to see such a nice interpretation if the theme! Congrats

Developer

Thanks for trying out my game, i really appreciate it! :D

Submitted

I think the camera is too close and it isn't incredibly polished, but it has potential. Nice job!

Developer

Thanks for your feedback! 

Submitted

Of course! I would definitely stick with it, I like the core mechanic.

Submitted

I think  you have a really interesting idea here, but had some problems to the gameplay work properly. The camera is too close, and it makes my vision short and difficult. Im not sure where I should go or not and  couldnt read what you wrote at the levels. I just passed through it without knowing for sure if that was important or not. And the problem with the bar is really big at this point, cause at the level 3 it uses more than half of the screen, for example. 

But you had a good idea, I liked the mechanic and hope you guys dont give up on this project now.  Things can be fixed and it'll be a really fun game.

Developer

Thanks for trying out my game! I really appreciate the feedback. :)  

Submitted

Controls aren't super clear. Cause when you said guide him with the mouse, I thought I was keeping my mouse in front of him to guide him to where to go next. But pushing him with the mouse is an interesting idea.

Developer

Thanks for the feedback! Really appreciate it! :)

Submitted (1 edit)

Be sure to make the controls a bit clearer. It took a while to learn the controls, and instantly I thought you were supposed to just put your cursor underneath the character and fly to the end. I would also recommend working on the ratios for the game, because in some levels the bar at the top is tiny and on other levels it's absolutely massive and literally covers the full screen.

Honestly though, the artsyle is really cute and the cover art is incredibly professional

Developer

Okay thanks for the feedback! I guess i never really thought of things that way hehe 😅 I was having some problems with the UI as i didn't know how to fix it in the alst few hours of the jam so oops. Thanks for playing my game, i really appreciate it!

Submitted

the design was cute in my opinion but has  some bugs especially the part that the robot floats in the air as long as you put the cursor under it. im also a beginner in game developing hope you try out mine as well 

Developer

Thanks for the feedback! I admit thats a little overpowered but i also just start game dev hehe :)

I'll be sure to try your game out!

Submitted

The UI scaling is way off and if you put your cursor under the robot he will just float away. I do really like the art style and music though!

Developer(+1)

Sorry i had a lot of trouble with the UI as a beginner, but i'll work on it next time. Thanks for the feeddack! I spent quite some time on the art hehe.

Submitted(+1)

The UI layouts is messed up in the entire game, and the main mechanics is not well explained and can be ignored entirely. Can't really said I enjoyed the game, the only think I like is the artwork.

Developer

Thanks for the feedback! unfortunately i didnt have time to fix the UI (though it was a 1 week jam xD) but i really appreciate the feedback, i'll work on it next time!

Submitted

I couldn't complete the first level playing on the browser. The camera is too close to read the instructions of the level and I didn't know what to do😓. I also have read the instructions; a good concept, but I couldn't play it.

Developer(+1)

Thanks for trying my game out! I'll be sure to take note of these next time! I really appreciate the feedback too!

Submitted

The controls were confusing, and I wasn't really sure how it worked. I managed to get passed a few levels but I kept dying and I don't know why. If the controls were more polished the game would be really fun. Its a great idea, but the controls made it frusturating.

Developer

hi thanks for playing! Essentially all you have to do is control the guy by pushing him with your mouse. You die if you fall off or hit the spikes or bullets or when your cursor is close to the player when raging. But the death takes place 2seconds later so as to show you why you die. 

(He randomly changes mode to go left and right or jump if yiu saw the instructions)


Thanks for the feedback though!

Submitted

Nice job! the controls need some work though

Developer

The only controls are the mouse and nothing else. Bob the toy will randomly change modes everytime the timer ends. 

But i guess i should have explained this earlier. Thanks for the feedback! :)

Submitted

It's pretty cute and I liked it even though the controls were a bit confusing at first.

Developer

Thanks for playing! I guess i should have explained earlier that the only controls are is the mouse. But thanks for the feedback too! :)

Viewing comments 20 to 1 of 28 · Previous page · First page