I like the art style of the main character, really wish the full game had this artstyle. I think the character is kind of floaty as it's over all items on the map. Nice game though 😆
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Jinxed - Cat Café's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #974 | 2.783 | 2.783 |
| Innovation | #1045 | 2.652 | 2.652 |
| Audio | #1074 | 2.565 | 2.565 |
| Overall | #1171 | 2.565 | 2.565 |
| Enjoyment | #1263 | 2.478 | 2.478 |
| Gameplay | #1263 | 2.348 | 2.348 |
| Visuals | #1265 | 2.565 | 2.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
What could go wrong in a beautiful day at a cat café? OPS just jinxed it, and now I have to deal with ghost
What code and assets did you not make from scratch during the jam (if any)?
Made almost everything from scratch. Used some Kenney UI assets and music/sound and Dicortesia Female Character Chibi Sprite
How many people worked on the game?4
Comments
Good game! I like the art style. I enjoyed playing it. I think the customer movement is a bit too fast, but I managed to get a purr-fect day. Good job!
Really fun game, pretty good concept, but I think the difficulty curve is a bit too step, like customers come a bit too fast from the start.
But overall pretty fun game, and loved the ending
Sometimes it's a bit difficult to interact with the clients, but nice game, loved the music. Btw, does petting the cats do anything? I couldn't tell.
At first, I kept disappointing the customers, but once I learned to use both hands, I managed to make a purr-fect day! The ghost was also endearingly cute. Nice work!
Managing a cafe by yourself with a spooky cat haunting about, surely nothing can go wrong! A really cute cafe-management game with a unique twist, the ghost of a cat is haunting you and just like any other cat, it's making a lot of mess!
The gameplay is simple but quite challenging since the customer are pretty impatient, so you have to be fast and strategic. The game could use a little polish here and there, maybe a timer indicating how long before a customer leave, etc.
Other than that, I had a lot of fun playing the game, amazing job guys!
At first I wasn't sure why the customers don't just say their order until I figured out that you have to interact with them to know it. After that my strategy was to always have coffee and cake on hand and operate only tables 1 and 2. Table 3 was too far away and the customer doesn't stick around that log to be worth the risk.
When I got the hang of it, it was really fun
. . . and the puns were very a-meow-sing
Great puns and concept! The addition of animations and collisions would really take it to the next level. Keep it up :)






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