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KnightCall86

239
Posts
3
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7
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18
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A member registered Oct 16, 2024 · View creator page →

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Such a good looking game. Props for the art direction of this. I enjoyed it a lot. The concept was really intriguing, I think the team delivered an exceptional game within the week. Great work.

This is a proper game. Very well made. I loved the immersion and the premise of the game. A solo dev creating this in a week is amazing. You have some proper game development chops. I really enjoyed this game and admit it was one of my favs from the jam. Great work!

I would love some feedback for my game. I rated and left a comment for you. Great work. 

https://itch.io/jam/brackeys-13/rate/3348460

Rated and left a comment. If you have time to rate mine please do.

https://itch.io/jam/brackeys-13/rate/3348460

Not gonna lie this was a bit rough to get good at. Not that the game is bad, I mean it is only a week. But more so just certain things like the enemy and maybe increasing interactables? All in all I think it will be an even more fun game once you get back in the lab an start working on it some more. Otherwise great job to the team. 

Rated and left a comment. Great work. I ended up playing this way more than I expected. I don't know why I sucked so bad at getting the east key. Great work. If you can rate my game, it would be awesome. Cheers!

https://itch.io/jam/brackeys-13/rate/3348460

I have to admit, I was struggling with the west key, but that is no fault of the game, that is simply because I was bad at timing the security guards. This was more fun than I was expecting and i liked how it subtly and progressively got more difficult. Great job!

This was a fun game. I love how it progressively got more difficult. The team who developed this have a lot of talent. I definitely would love to see this get a full release. Please develop this further.  

Fun game. Had a short learning curve, but all in all very fun. Great job to the team who worked on this. 

Rated. If you have time, please rate my game. Cheers!

https://itch.io/jam/brackeys-13/rate/3348460

Oh this game is cool as hell. Love the art style and love how the gameplay is, simple yet charming. Great job. Very impressive for a week by a solo dev, definitely would like to see this developed further. Great work!

Rated and commented. Good game. Please rate my game if you have the time. 

https://itch.io/jam/brackeys-13/rate/3348460

I enjoyed this game. It reminds me of the old Atari games from when i was a kid. Great level design, and great effort for a solo dev. i hope this gets developed further. Great job.

Rated and left a comment. Fun game. If you have time, please rate my game. 

https://itch.io/jam/brackeys-13/rate/3348460

This was a clever game. I think they did a great job with the premise. Dealing with spooky cats was not what I was expecting, but they did a great job with it. Hope they develop this game further. 

Rated and left a comment. Would love a rate for mine. Cheers!

https://itch.io/jam/brackeys-13/rate/3348460

This was fun albeit difficult. I think that is a part of the charm. It made me come back and try it again. Good job. Loved the top down style. 

Yeah, I am learning that using Unreal was pretty uncommon for a game jam. but to be fair, this is my first game jam and Unreal is all I really know, so I just went with that. But going forward this has helped me in many ways. Thank you for taking the time to play and leave feedback. I still have a lot to learn, but have been grateful for the experience. 

Wow thank you for playing my game and for the feedback. O admit I got lost in the sauce when it came to creating an enemy. I had planned on adding one, but felt with the time constraint that it wouldn't be any good. But I do plan on having a whole enemy AI element in the game though. 

an A+ is an awesome grade for 7 days. Thank you so much! I need to make a lot of changes with this after the feedback I have received, and I am grateful for all the feedback to help me elevate this game further. Thank you again for playing and for your feedback. it is greatly appreciated. 

Thank you. This was my first game jam and really wanted to do my best. I think the size was really due to Unreal being a big boy lol. I appreciate the feedback and thank you for playing my game. 

Here is my game if you have not played it yet. Cheers!

https://itch.io/jam/brackeys-13/rate/3348460

Rated and left a comment. Here is my game if you get the chance to play. Cheers!

https://itch.io/jam/brackeys-13/rate/3348460

This is a pretty cool concept. I like how the main character is in a dream state. It definitely game me surreal vibes just like a dream. I felt in certain areas the jump trajectory was maybe a touch too high, but all in all it was a fun experience. Really cool concept and would love to see more of this. 

I will rate and leave a detailed comment for yours. Here is my game. Hope you enjoy it. Cheers!

https://itch.io/jam/brackeys-13/rate/3348460

Left a rating and comment. Tough game but still fun. Great job. Here is mine if you get the chance. Cheers!

https://itch.io/jam/brackeys-13/rate/3348460

This was challenging but well thought out. The charm is in the challenge though. I found myself wanting to be better so I kept coming back to try again. Cool narration too. I like this game and would love to see it developed further. Cheers!

Yeah I messed myself up with removing some of the prompts telling you what to look for. But I will update it and make it more easier to at leas know where to go. I did a lot with the post processiing. A lot of tweaks, grain, tessellation, etc. Thank yu for your feedback and thank you for playing.

Thank you. I was heavily inspired by Control and Brutalist architecture in general, I really wanted to show that in the atmosphere. Thank you for playing. Cheers!

Thank you. This is my forst ever game jam and wanted to put my best foot forward and really pour all I could into this. Granted I lost a lot of sleep and my brain was much after I submitted, this was a great learning experience. 

I really liked this game. From the art design to the props and overall aesthetic. This was really well made, and I am highly impressed to see what this team is able to create within a week. Would love to see this developed further. 

Here is my game. I hope you all enjoy it. I will play and rate yours as well. 

https://knightclubstudios.itch.io/the-courier

I am going to play yours and leave a detailed reply. Here is my game if you want to try it. 

https://itch.io/jam/brackeys-13/rate/3348460?after=20#post-12312237

I will add an option to turn off the headbob, also with the tunnels, I was thinking about reducing them or reworking the collisions. I was trying to make a maze and think I went a bit overboard with the amount of tunnels. Thank you for the feedback and thank you for playing my game. It is greatly appreciated. 

Thank you for the feedback. I wanted to add more music, but felt I was being too picky at the sound I was going for and just ended up not adding anymore. But I do plan on developing this further and getting the whole aesthetic and atmosphere nailed down. I was trying out 2Dvs3D sound, and think 2D may be better, because of what you mentioned about it being in one side of the speakers. So i definitely will work on that. Thank you again for the feedback, and thank you for playing. 

All good. thank you for trying to. 

I really enjoyed the aesthetic. I felt the main meu and all that was very polished. I also like the premise of the game. I would have liked there to be more indication of you hitting the enemy. It felt like me and the enemy were just trading blows, which just dropped my time by way too much. But I like the idea of feeding the hearts to the mouth once the enemy is defeated. 

Again the visual design was awesome and I really would love to see a full game with this art style. The combat could be tweaked, but considering it was only a week, I think the team did a great job with what they were able to create. Maybe add a flash on the enemy when you hit them to show your attacks are working. Otherwise i think this game has a lot of potential and would love to see it developed further. Good job. 

I really enjoyed the aesthetic. I felt the main meu and all that was very polished. I also like the premise of the game. I would have liked there to be more indication of you hitting the enemy. It felt like me and the enemy were just trading blows, which just dropped my time by way too much. But I like the idea of feeding the hearts to the mouth once the enemy is defeated. 

Again the visual design was awesome and I really would love to see a full game with this art style. The combat could be tweaked, but considering it was only a week, I think the team did a great job with what they were able to create. Maybe add a flash on the enemy when you hit them to show your attacks are working. Otherwise i think this game has a lot of potential and would love to see it developed further. Good job. 

I am playing your game now. I will try and leave a detailed comment and rating on it. Here is my game

https://itch.io/jam/brackeys-13/rate/3348460