Thank for playing . I think from all the feedbacks I'm receiving, people tend to like it as in simulator game, where the game are satisfying. I tried to add sound effects and effects to make it even more satisfying, but unfortunately I didn't have enough time to make UNITY PARTICLE SYSTEM. I really appreciate the feedback!
mickychin
Creator of
Recent community posts
Thank for playing! I was thinking of adding some feature like the temperature of the salmon dropping when touching it too much, and feature like that. But I only have like 2 days for the entire game jam because I was late so I decided to go for the simple game. I really like that idea too of damaging the fish with the plier. Appreciate your feedbacks.
I really like the graphic. It is very cute. Maybe adding some sound effect wound be soothing it isnt much but it really add in the environment. Okay lets now talk about the game play. I think the character being slippery is really cool, it also mean you cant just move brainlessly. But here the thing, when the obstacle spawn there is no time to react, It felt like impossible to dodge, and most of the time being alive for long just mean lucky. Like in a blink of an eye ill get hit by a ginormous piece of net, also dodging is not a valid move since after you dodge something immediately spawn in a kill me and i'm still stuck in the momentum. That's all, I love your art very cute.
Thankyou for reporting the bug and playing our game. I think I forgot to fix the hitbox of most the thing. I tried to make the tree not spawning on screen, but for some reason they still keep spawning. Also I guess I should make the zombie disappear after a while. Lastly I don't know why I tried to make the zombie only move when its see you so that why when you hug the tree the zombie stop moving. (I think this issue could've been fix If I do some play testing)
This game is sick, I just cant stop playing it, music is nice, sound effect is really fit. First I thought it would be kind of like the ninja fruit game, but actually this game is a lot more fun that ninja fruit. I think this game is really polish too. Everything is simple yet fun. I tried going for the high score and I did got it but I think it come down to how much time you going to use to spend trying to high score in this game. Anyway the game is amazing.
Good game, nicely polish, Sound effect are good, art are good, animation are good, Puzzle are ... good. But I think the puzzle definitly can be improve, a lot of potential for this game. I think there a video about puzzle game in one of the GMTK youtube video. Because good puzzle shouldn't be that complicated but are also really complicated(what I mean is simple but hard). Anyway really good game just more level(designing).
at first I thought it would be like those game that the game are just too easy, and the game will be repetitive, but actually the game are really really fun, it kind of like a rouge like game, and the dodging mechanic are really cool, it also fit the theme that the dice are literally rolling. The game is also pretty balance. I think it cool idea that you can dodge into the bullet to get more bullet. and you need to dodge to gain bullet, because now you need to get ammo while also not dodging into enemy/bullet. Love this game, art are also pretty cool, sfx are nice. And lastly I'm surprise this game are made in a game jam super polish.