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A jam submission

Dicey Debt DefenceView game page

Defent against waves of debt collectors with you magic dice collection!
Submitted by JustFredrik (@JstFredrik), Cake~ (@cakeprediction), jasontomlee (@jasontomlee) — 2 hours, 44 minutes before the deadline
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Dicey Debt Defence's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2953.8673.867
Enjoyment#2973.7603.760
Presentation#3154.1604.160
Creativity#6823.6803.680

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You defend an island by throw dice around on enemies and depending on how the dice lands it will result in different effects and outcomes that will change how you have to play.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

This definitely should have won. Congrats, though! :D

Submitted(+1)

I eventually had to purposefully die from 2 hearts because the game got unreasonable slow. My high score was 223, though!

Submitted

Well made game. It is fun to play. However, the waves feel pretty hard, especially when there's those volcano cannons that deal damage to player also. Best score I could get was 55.

Submitted

Maybe it just me but it a little confusing to understand to play. And is a bit hard for me. Really great game thought. super polish with music and sfx, the chractor even have cute walking ainma.

Submitted

Very good, lots of fun.

I had some dice get stuck on other terrain and I wouldn't be able to pick them up.

Also I wish there was some way to know which dice I can pick up, because when things got chaotic, I'd run after a bouncing dice, and apparently it was a dice I just threw and couldn't pick it up.

Overall, very good!

Submitted(+1)

HOW DO YOU GUYS NOT HAVE MORE RATINGS WOW THIS IS REALLY GOOD.  The colors, animation, sounds, bounciness, and gameplay are all so polished!!  A lot of other games I've seen (including my own lol) have struggled with making RNG not annoying, but you guys managed to make it super fun!!  Sure, some rolls are better than others (turrets/volcanoes are probably more useful than shrubs that block paths), but they're all unique.   Gameplay is really addicting.

My high score is 11 after 4 attempts.

It might do good to have more AOE effects/attacks, as once the third wave hits, it's pretty hard to get all the debt collectors out of the way.  Single hit attacks and maybe like 3 turrets aren't strong enough to fend off the waves, but I could just be bad at the game.

Submitted

The presentation and art are both absolutely incredible...  Just a really fantastic game!

Submitted

Well done team, this is a neat little game for the jam!

I love the art and music. The quirky color palette and goofy little characters are great. I also like the idea that your island grows and becomes populated as you throw dice. That's a neat touch. However, the controls really threw me off. The arrows for aiming instead of mouse or even just your movement facing direction felt awkward to control. And I got really unlucky and had volcanos spawn close to my fire, making getting new dice difficult. For a jam game, this is a great job - it just needs a bit more tuning on the design side. And that's something we'll never have enough time to do well in a jam lol.

Congrats on finishing and submitting. Keep making games!

Submitted

This game is so fun, and it looks gorgeous, too! The only problem I have is that due to all of the objects on screen, I sometimes can't really tell, why I got hit. And the lack of a fullscreen-mode also bothers me. But besides that, it's a really fun and polished game.

Submitted

Really nice game! I was watching Fredrik's stream earlier which is how i found out about you all!|

Art is great! Music is great too! The sound effects get repetitive when you have to throw dice a lot and when there are many turrets around the map. 

The game was simple and easy to understand without much of a tutorial. I felt like the enemies could get knocked back further when being hit with a die. Getting damaged by your own towers wasn't very fun either. Otherwise had a great time!

suck deez 

you are very good person thank u dude

Submitted

Nice game! It got hard quickly but I like the main mechanic and the art and sound/music are great.

Submitted

kind of hard to play but i like the visuals a lot.

Submitted

Super fun! The game is incredibly difficult, but looks great. I would love a bit more control on the dice, but it is a jam game.

Really cool! I didn't love being able to be hurt by my own weapons. Also it's pretty difficult to keep them away from the tower.

I think the towers that come from the die should be more varied and powerful. Although I probably didn't play long enough to figure out what each one does.

I liked being able to chuck dice at the enemies to hurt them though that felt like it balanced, but I  think it would be awesome if the player could recatch the die after throwing if they get it before it lands. That way there would be some skill and thinking involved in deciding to keep throwing the die and using it as a projectile or letting it land.

Submitted

Amazing game!
The pixelart is incredible, the music fits the game very well and the gameplay is really fun, a very good use of the theme and a really fun way to give a spin to thee tower defense genre.

Submitted

Very polished ! 

Submitted

FUN gameplay and so well polished!

Submitted

Love the colors and artstyle! You are the king