This is a really cool basis for a deckbuilder. At the moment it feels like healing is very weak (since adding heal dice dilutes your chance to hit on attacks). Maybe having new symbol cards replace old die faces with better ones (e.g. 2 hearts, 2 swords, 1 heart and 1 sword) would make upgrading other symbols feel worth it?
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Infinite Ivories's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2344 | 3.024 | 4.000 |
Presentation | #3115 | 2.646 | 3.500 |
Overall | #3153 | 2.614 | 3.458 |
Enjoyment | #3832 | 2.173 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Player's action heavily relies on the roll of your dices. The player can commit more dices to increase strength/chance of action. The player also gets to build their own dice to further enhance chances of winning.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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