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RoyRosta

157
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A member registered Oct 16, 2018 · View creator page →

Creator of

Recent community posts

It suppose to give you money at the buttom, but passing through the glass should be a bug.

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I beat the game by place a small pebble on the grass at left of the fence, then jump from the pebble to get pass the fence. btw congrats for getting a good score, this game deserves it!

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I too find 12 ways

it's so like some si-fi short story experience, the harshness especially.

Some levels were really hard and gave me some eureka moment, so satisfying. The cross-word puzzle is so cool too!

How the story is integrated into the puzzle is also creative, sometimes words can be used as functions in a puzzle.

Good advice!

Thrill to see you love this game so much!

While you could buy infinite amount of bugs , the max number of bugs that drops on the loop depends on the length of the loop.

 I tried to get as many bugs as possible, and I got 199 bugs placed down in the end, did you break this number?

That is also a cool way to finish the game!

So satisfying to play. A great twist of build farming. so clever. Looking plain but it's really a gem!

Glad to see such highly praise! Seems like a in-game tutorial could be useful, forgot to do it XD.

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Happy to see you're so drawn to this game! I think that's what an incremental clicker is meant for :>

I love this concept so much, getting a perk after each round. The road to car shop is so long especially after I "get drunk" XD.

Cool concept and visually apealing! Sudden turn when squeeze through walls is really hard to optimize I think, there might be some clever way.

How do I get the second power-up, I get to the sceond alter but I can only refund my jump ability.

Wow those are great advises! Cat behaviour is definitely a good idea, and things like water puddles could bring more dynamic to the game. Thanks for your comment, so inspiring.

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Glad you like our game! and congrats for beating it! Yeah the UI isn't quite adaptive, thanks for the feedback.

About expanding it, we haven't got a good idea on which aspect should we focus on and how to make it more fun. We're open for suggestion if you have any idea!

Currently I'm about to release a game on steam, and I have another idea that is more prone to be made to a full game. So welcome to stay in tune!

Hi! I made a video that demonstrates the gameplay, it's on this page. :)

Hi! I made a video that explains the gameplay, it's on this itch page. :)

You need to drag the icons on the top-right corner to main screen to place them, if you have enough sunlight. There might also be display issue in web version, I'll try fix it. Thanks for the feedback!

We haven't made a English version, we might do later, then I'll let you know. :>

Thanks~

:D)

Thanks! I watched the video, it's great!

Glad you like the idea! The rest sure needs some polish.

So fun! I think level 6 is hard but satisfying when finally figured out. And there is always a direction to think at, instead of having no clue. Good Job!

Congrats to you too!

That's so good! The art is so good. I like how you have to wait for people to pass when walking, it's so fun. I'm rated as a medium giant LOL

Thanks for playing! The last level has a bug that a indicator at the buttom left side won't show, hope it didn't confuse you too much. Glad you like this "tape as platform" idea!

I like this game so much!!! The idea is so simple and effective, with the level design soooo good, each level has a different key solution. And the presentation is so juicy, it's just so comfortable to play.

Glad you like the win animation! I like it very much tooXD

The battle feels amazing, it feels like slashing. And it's so cute to control a strechable mouse.

Also the cover art is amazing!

Quite creative use of the theme! And the levels are fun too. Good job

Watching a hamster rolling in a ball is cute and funny:D

I love this game so much! The idea is simple but so genius. It's a zen experience seeing the world expand each time you reach a goal.

How the objects interact with each other physically while building is quite fun! I like the level with many pellets.

Might be the best I‘ve played so far, it's just so fun and mind blowing!

可以连续延申好有意思,这个控制方式感觉也很独特

So simple but fun, great job!

可能是因为没有网页版😭

Best I've played so far, smart and simple use of the theme, combined with metrovania level designs. So Good.