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A member registered Jul 22, 2024 · View creator page →

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Art, music, sfx and mechanics, everything fits together. The execution is great and on top of that, it's original, gj!

Thanks for playing, I'm happy you liked it!

Thanks for playing! the enemy translation idea is awesome, I'll totally try to implement it, thanks!

had a lot of fun playing it, the art is astonishing, gj!

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I'm not this game dev, but usually Godot files get saved here:

Windows: %APPDATA%\Godot\app_userdata\[project_name]
macOS: ~/Library/Application Support/Godot/app_userdata/[project_name]
Linux: ~/.local/share/godot/app_userdata/[project_name]

Great art, music and SFX. I think adding a few minigames would make the game more dynamic 

awesome game, It took me some time to understand what I was supposed to do, but once I did the game got pretty easy. Also,  I trapped myself a bunch of times, and didn't know I could jump the fence, so I restarted, haha

Awesome game, it took me some time to get used to the controls, but once I did it felt pretty good.

I read your comment about the 3d car scene and I think it's pretty interesting, gj!

Amazing art and atmosphere, gj! pretty fun game, loved to play it

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thanks for fixing the linux build

pretty cool game, but not having a web build is tanking the ratings

Good  mechanics, the VA was funny, but playing it every turn is a bit too much. 

Managed to apply every wild card, that's rly cool, gj!

The scene transition got me nauseate, had to close my eyes, haha

Great game. I loved the level design and art. I watched ppl playing it so I knew what to do and didn't try to kill every enemy. The boss was pretty challenging and the attack pattern pretty cool, making it satisfying to dodge and atk

Awesome game. Pretty satisfying. 

It's easy to learn, hard to master kind of game. 

Some feedback: 

-the icons on the letters are too small and should have different colors

-perhaps you could add predefined paths, so the player has to think about the bins positions and not about the throwing angle

Thanks for you kind words! I'm happy to hear you see my game as the most original so far, thank you

Thank you so much, hearing that your little ones played and enjoyed it really made my day. That's my second educational game in a gamejam and I intend to keep doing it in future jams. So thanks for your kind words, they really motivate me

Thanks for playing it in your stream! Your feedback makes a lot of sense, I'll focus on the information part adding some HP visuals. Thank you for the kind words

Thanks for playing! I'm happy to hear you enjoyed it. Your words are heartwarming

Thanks for the extensive feedback!

I did mess up the phrasing tutorial, sorry about that.

I'm happy you saw it as a viable supplement, I intend to develop more educational games as a complementary tool

The particles as attack coordinators is a great idea, thanks for it! I'll see how I can implement that in a future update

I sure intend to keep going on with my japanese studies. Right now I'm using Anki to study vocabulary I find during my immersions

日本語の勉強   がんばってね!

Thanks for playing! Your feedback on the graphics inconsistency makes a lot of sense, thanks for the main character latin/katakana idea 

I'm happy you saw improvement! Your feedback really helped

Thanks for playing! I'm happy you enjoyed the characters

thanks!

amazing game, gj! The update was really awesome, thanks for adding new stuff and fixing bugs. how do you save progress so smoothly? is that browser localStorage + Godot resources?

Awesome game. I felt like green pickups didn't help at all, had to go around it

5 stars game. It's incredible, good job! I got 4285 points. Took me a few tries to understand I could extinguish the fire

Thanks for playing! I'm looking for building more japanese educational games

Thanks for playing!

Thanks for playing!

I tried again and in full screen it works just fine. Window mode though, the selection areas get messed up. Since my resolution is 1280x720, just like the game, the browser's window components reduces it even further

To reproduce it try running the game and reducing the window size. To fix it I think you have to set up the window display in the project settings. Perhaps mark Resizable, and change Aspect to Keep and Mode to canvas_items

5 stars game! I loved it, it's fun, has a cool art and music. Fitting the theme very well, GJ!

I watched someone play it and seemed fun time, but the controls didn't work well for me. Perhaps because my resolution is 1280x720? 

Either way, it's a cool game, thanks for the submission!

Really cool art, it feels pretty cozy

Beautiful art and aesthetics, the music and sfx builds a great atmosphere

thanks for the submission! it's a great game, at first i thought it was a simple snake game, but there's way more to it

Gj ! Thanks for the submission! It's a short and simple game that fits the theme, great game

Thanks for the effort! I know it's challenging for people that are not interested in japanese, specially since I didn't manage to add a tutorial. So thanks for playing!

Thanks for the feedback. I was planning on adding a small tutorial via dialogue, but I ended up messing up my agenda, i'll try to update it eventually

Thanks for playing! I might try to make more japanese educational games, so tune in and give me feedbacks on what you expect

Thanks for the feedback. I was a little worried about making an educational game to a jam, but I'm glad ppl are enjoying it

Thanks for the feedback. I'm glad I got to reconnect you to japanese

Indeed, I have to think in minigames to the studying part