Art, music, sfx and mechanics, everything fits together. The execution is great and on top of that, it's original, gj!
Reid
Creator of
Recent community posts
Thanks for the extensive feedback!
I did mess up the phrasing tutorial, sorry about that.
I'm happy you saw it as a viable supplement, I intend to develop more educational games as a complementary tool
The particles as attack coordinators is a great idea, thanks for it! I'll see how I can implement that in a future update
I sure intend to keep going on with my japanese studies. Right now I'm using Anki to study vocabulary I find during my immersions
日本語の勉強 がんばってね!
I tried again and in full screen it works just fine. Window mode though, the selection areas get messed up. Since my resolution is 1280x720, just like the game, the browser's window components reduces it even further
To reproduce it try running the game and reducing the window size. To fix it I think you have to set up the window display in the project settings. Perhaps mark Resizable, and change Aspect to Keep and Mode to canvas_items





