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Risk Of Balloon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #487 | 3.263 | 3.263 |
| Enjoyment | #642 | 3.263 | 3.263 |
| Theme | #681 | 3.132 | 3.132 |
| Overall | #812 | 3.013 | 3.013 |
| Innovation | #922 | 2.816 | 2.816 |
| Gameplay | #930 | 2.763 | 2.763 |
| Visuals | #1099 | 2.842 | 2.842 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong inflating the balloon
What code and assets did you not make from scratch during the jam (if any)?
the font from 1001 fonts
How many people worked on the game?1
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Comments
I'm getting a lottery ticket since it took me three attempts to pop the balloon, with the 2nd one where I grabbed every item I could lol. Fun clicker game :)
I would really like to give it a try but nothing happens? I stared at the balloon for like a minute and nothing happened? I could click the balloon but that didn't seem to help?
Sorry if I'm stupid, I would gladly give it another go if I'm told what I'm doing wrong :)
Helo!
The point of the game is inflating the balloon, maybe is not that clear but after 20 clicks to the balloon, items will start to appear and from there on, you decide how fast you can and want to inflate it
Some items will give you more inflating power, other will help you without any risk, other are super risky
The risk? poping the balloon and starting all over again
So I AM stupid xD
Thanks for the explanation! It's a pretty fun game, I think I ruined my trackpad, thank you very much, ahhahaa
Great game! Good theme interpretation and audio design (that pop sound was crazy satisfying). I was able to fill up the balloon in only 1 minute and 40 seconds, so probably needs some more content. Good stuff!
I really liked the game always kept gambling for more powwer:)
Cool twist on the cookie clicker concept.
Well done for a 1 man team ^_^. Very unique little concept and was a short and sweet little game among the sea of others! Good stuff <3
Totally worth it.
Really fun decision making with the risk of popping my precious balloon
So simple, yet, awesome game. Looved the visuals, especially the kind of dynamic font that waved around. Goo lil idle game. Good job!
Thank you!
I LOVE GAMBLING.
what too much balatro does to a man
Very fun gameplay, love the risky take on nothing can go wrong, love to see another balloon based game out there >:)
Balloon gang raise up
Fun twist on the clicker genre! I really liked the idea of balancing risk (will it pop?) vs reward (our terribly short attention spans needing to win the game as fast as possible). However if you had more time or if you plan to work on the game more in the future, I felt that it was a bit too easy to avoid getting a pop, especially with the pop protection pickup. (Or maybe I just got really lucky.)
Either way, congrats on your work and I hope you have a great jam!
Thanks!
The difficulty is totally based on luck, but for sake of duration, it is easier, but if you are anxious and start grabbing every item, there's a chance you will lose
Congrats on your works as well, Killer Kiwi was a blast
Simple and fun, I liked it :)
Nice little clicker game! I had fun taking the upgrades to power up. Can the balloon actually pop? Great interpretation of the theme!
Nice game! I like how there are different power ups.
Cool little auto clicker!
I DIED ON THE FIRST RISK OF POP
Ouch the one touch lose, while playtesting it happen a lot hahaha, at the start i though of nerfing it but it was hilarious when it happen
Wow, simple and fun love the idea, reminds me of cookie clicker. The ending left me wanting to play more
there's some inspiration there hahaha
thank you!
Really cool game. Yay
Interesting concept, I like the idea of taking risks to get a faster time so adding a mechanic to aim for a lower time would make things interesting, another route you could go is adding another threat so that there is a reason to take risks, you could make it so that you control the balloon and you have to avoid obstacles as something is chasing it to add an incentive to risk your balloons life for more speed, good job.
Thanks for the comment, those are some really good ideas for mechanics, i just wanted to make it simpler for this time and i didn't have enough time for more mechanics like the ones you mentioned, but they are really cool ideas, specially for making the game more of a challenge